Search Issue Tracker
By Design
Votes
0
Found in [Package]
0.1.21
Issue ID
1096519
Regression
No
SortingGroup component does not sort when LWRP is in use
Steps to reproduce:
1. Download and open the attached project
2. Observe Sprite render order
3. Remove LWRP asset from graphics options
4. Observe current order
Expected result: in both cases, higher sorting group order value having sprite should be on top
Actual result: when LWRP is in use, sort order is discarded
Reproduced on 2019.1.0a8 on all LWRP versions from 0.1.21 to 5.0.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note:
Sorting groups are only supported when using the sprite renderer as per the documentation https://docs.unity3d.com/Manual/SortingGroup.html