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FadeGroup UI items are misaligned during transitions
Ex : On changing Dimensions from original in video import settings, Aspect ratio dropdown appears and slides right to get aligned wi... Read more
[Block] Position (Cone) block doesn't work when Radius 0 and Radius 1 ar...
Repro steps:1. Open the attached VFX and drag it onto the scene2. Set the values of Radius 0 and Radius 1 to be the same3. Observe t... Read more
RootNode is ignored by Animator when animating a Game Object in Play mode
To reproduce:1. Import user's attached project3. Enter Play mode Expected: animation loop is played with root node not movingActual:... Read more
Crash on mono_generic_class_get_class when function has Task<T> return type
How to reproduce:1. Open attached Unity project "AsyncCrash"2. Enter the Play mode3. Press first or fifth button (with "CRASHES EDIT... Read more
[Burst] "Interlocked.Increment" and Decrement" compiles wrong results
Reproduction steps: 1. Open "BurstInterlocked.zip" project2. Enter Playmode3. See Console output Expected Result: Result stays '0' a... Read more
[Version control]"ArgumentException" is thrown on opening the version co...
"ArgumentException" is thrown on opening the version control window. Steps to reproduce:1) Create new project2) Edit > Project Se... Read more
Editor crashes when using terrainData.splatPrototypes and Terrain's laye...
How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Editor enters Play ModeActual result: Editor crashes ... Read more
Imported Prefabs are disabled when importing packages which were exporte...
How to reproduce:1. Create a new project2. Import "PrefabBUG 5.1.unitypackage" package3. In the Project window go to "Breakable Obje... Read more
[XR] Editor crashes at VRDeviceHoloLens::BeginRenderingToDeviceGfxThread...
Steps to reproduce:1. Create a new project in 2018.22. Switch platform to UWP3. Enable XR feature and in the Holographic window set ... Read more
[macOS] Top menu bar Edit layout issue - Undo and Redo aren't the first ...
How to reproduce:1. Open a new project2. Click Edit in the top menu bar Expected result: 'Undo' and 'Redo' aren't the first two item... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject