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Null reference exception errors are thrown when Signal Receiver componen...
Steps to reproduce:1. Open original project2. Open SampleScene3. Open Timeline window4. Select "Panel" GameObject from Hierarchy win... Read more
[HDRP] Throws an exception when scene camera is selected and hovering ov...
Steps to reproduce:1. Create a new project and download HDRP package from the Package Manager2. Set HDRP Render Pipeline Asset in Gr... Read more
Import errors when converting from Blend to FBX
To reproduce:1) Create a new project2) Import attached models3) Check the .fbx model The clips are broken up, and most of them are w... Read more
The Game View Scale changes from 2x to 1x when transitioning from Edit t...
How to reproduce:1. Open attached project-- Target platform is set to iOS-- Low Resolution Aspect Ratios box is unchecked2. Verify t... Read more
[GPU PLM] Crash in PVRJobCompositeLightmap after falling back to CPU PLM...
Steps to repro: 1. Download the repro project: https://drive.google.com/open?id=157bdSI17Wvl53vaTGf_cIbLNwT0yFKQi2. Open 't1BugTerra... Read more
[WebGL] In developer build method Mathf.CeilToInt() throws an exception
Steps to reproduce:1. Download 117993_repro.zip project2. Build for WebGL Developer Build3. Open index.html in a web browser Expecte... Read more
Unity interactive tutorials break editor layout and throw "NullReference...
How to reproduce:1. Create a new Unity project2. Download and import "Interactive Tutorial 3: Tweaking Components" from Asset Store ... Read more
[Linear] Background of splashscreen drawn with API doesn't show up
To reproduce: 1. Open attached project2. Build and run3. Notice that first splash screen has background image (it's drawn on startup... Read more
Canvas elements are disabled in the build project when navigating in and...
How to reproduce:1. Open attached "unity_windows_freeze.zip" project2. Build and run the project in windowed mode3. Make sure that a... Read more
[UI Elements] USS file update doesn't reflect in the editor till Unity i...
Changes made to .uss style file do not reflect the changes in the editor till Unity is restarted Note:1. Refer attached video2. Work... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open