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Won't Fix
Votes
0
Found in
2017.4.0f1
2018.2.7f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1107127
Regression
No
Straight horizontal or vertical quads with zero height or width are not rendered when expanded by vertex shader
To reproduce:
1. Open user's attached project ("shaderVertexDeformBug_compressed")
2. Open scene "zeroSizeMeshBug"
3. In Hierarchy window, select "TestGraphic" instance
4. In the inspector window, change Height parameter to 0
Expected: Red element is still visible
Actual: Red element disappears
Reproduced with: 2017.4.20f2, 2018.3.6f1, 2019.1.0b3, 2019.2.0a6
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Latest issues
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Resolution Note (2019.2.X):
Low priority defect for the moment. This bug is unlikely to be fixed in the near future.