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Won't Fix

Votes

0

Found in

2017.4.0f1

2018.2.7f1

2018.3.0a1

2019.1.0a1

2019.2.0a1

Issue ID

1107127

Regression

No

Straight horizontal or vertical quads with zero height or width are not rendered when expanded by vertex shader

Shaders

-

To reproduce:
1. Open user's attached project ("shaderVertexDeformBug_compressed")
2. Open scene "zeroSizeMeshBug"
3. In Hierarchy window, select "TestGraphic" instance
4. In the inspector window, change Height parameter to 0

Expected: Red element is still visible
Actual: Red element disappears

Reproduced with: 2017.4.20f2, 2018.3.6f1, 2019.1.0b3, 2019.2.0a6

  1. Resolution Note (2019.2.X):

    Low priority defect for the moment. This bug is unlikely to be fixed in the near future.

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