Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2019.1.0a11
Issue ID
1107132
Regression
No
[macOS] Maximized Unity Editor window shrinks and repositions below the non-existent Menu bar on restarting
To reproduce:
1. Go to System Preferences > General
2. Check the box for "Automatically hide and show the menu bar"
3. Download attached project “VoxelTest.zip" and open in Unity
4. Opt-click the Maximize button to fill the current screen
5. Save project
6. Quit Unity Editor and restart
Expected results: Unity Editor restores his Window size - Still Maximized
Actual results: Unity Editor Window shrinks and repositions below the non-existent Menu bar
Notes:
- This issue appears only on macOS
- Forum thread: https://forum.unity.com/threads/2019-1-0a10-doesnt-remember-size-and-position-at-start.589417/
Reproduced on Unity 2017.4.0f1, 2017.4.17f1, 2018.2.20f1, 2018.3.2f1, 2019.1.0a14 and 2019.2.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (2019.3.X):
Due to its low impact the issue is unlikely to be addressed in foreseeable future