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Window with UI Elements breaks on refresh after a script recompilation
How to reproduce:1. Open the attached "UIElementsBug.zip" project2. In Project window, double-click the "New Behavior" asset to open... Read more
[SceneView] Selection outline does not fade when behind other objects
Steps to reproduce:1. Download 1119607_repro.zip and open "SampleScene" scene2. Select "Cube_2"3. Notice selection outline isn't cli... Read more
[Addressables] Shaders are not being included in the Asset Bundle in pac...
To reproduce:1. Open the attached project2. Play the 'SampleScene' Expected: Shaders are included in the Asset Bundles when packed u... Read more
Unable to set the Foldout.text "text" or "value" attributes through UXML
To reproduce:1. Open the attached project "Case_1119589_uxml.zip"2. Open Window -> UIElements -> TestWindow Expected: "foldout... Read more
Crash on scripting_array_length when recompiling Editor Window script af...
How to reproduce:1. Open the "Scripting_Array_length_Crash.zip" project2. Select Poker > Board injector3. Open the object selecti... Read more
Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...
How to reproduce:1. Open the attached "Neko No Tatakai.zip" Project2. Navigate to Assets > Game Assets > Imported > Charact... Read more
[MacOS] Assertion failure when opening drop-down Menu item with multiple...
Steps to reproduce:1. Open Project "NSMenuItem_Bug"2. Click on the red node labeled "Apartment" in the "Dialogue" Window3. In the In... Read more
Unresponsive Editor caused by Shader Compilation
Steps:1. Open repro project2. Open the shader and uncomment the lines#define foo bar.foofoo;3. Save the shader and go back to editor... Read more
There is no plugin for TMPro for Linux
To reproduce:1) Create new project2) Go to "Window -> TextMeshPro -> Font Asset Creator"3) Either close both windows or try ge... Read more
Configurable Joint Angular Motion options behave as if they are set to F...
How to reproduce:1. Open attached project "Case_1119471_repro.zip"2. Open "SampleScene" scene3. Enter Play mode Expected result: "Le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject