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Editor crashes with FindDataSource using CommandBuffer.DrawMeshInstanced...
How to reproduce:1. Open attached project "DrawMeshInstancedCrash"2. Enter Play Mode---------------Observe the crash Reproduced with... Read more
Memory leak in Texture2D.PackTextures() when padding is set to 1
Steps to reproduce:1. Download the attached project and open "TestScene" scene2. Enter play mode Results: Editor freezes and starts ... Read more
[Shaders][GLSL ES2] Shader compiler emits "switch"
Repro steps:1. Downlaod this project2. Load it up in Unity Editor 2019.1.0a113. Open Package Manager Window and notice that you can'... Read more
agent.path.corners.Length does not always match agent.path.GetCornersNon...
Steps to reproduce:1. Download and open the attached project2. Open Scene "test1.unity"3. Enter Playmode Expected result: CornersCou... Read more
AddTorque method adds torque around unpredictable axes rather than globa...
Reproduction steps:1. Open the project inside of "Test AddTorque.zip"2. Open and Play "AddTorque" scene3. Focus on Game Window and p... Read more
[Regression] AddComponent to Prefab in AssetPostprocessor causes an Asse...
How to reproduce:1. Open the user-submitted project ("BugReport_Prefab_TestHideFlag.zip")2. In the Hierarchy Window create a cube ob... Read more
Long loading times occur when using AssetBundle.LoadAllAssets
Repro Steps:1. Open "SampleScene" in the attached project2. Press Play3. After about 50 seconds - check the console logs Expected Be... Read more
[Build Callbacks] OnPreprocessBuild of IPreprocessBuildWithReport is not...
Steps to reproduce:1. Open attached project2. Press "Build And Run"3. Observe that "Error building Player: Exception: hi" is thrown4... Read more
[Windows] Unity Remote 5 doesn't work on iOS because the x86_64 folder i...
To reproduce: 1. Start Unity and open and create a New Project2. Connect iPhone to your machine and start Unity Remote 5 app3. Press... Read more
Unity outputs a warning in a Windows 64bit Standalone Player when using ...
To reproduce:1. Open attached project2. Build & Run a Windows 64bit Standalone Player3. Open player log file "C:\Users\%UserName... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant