Search Issue Tracker

0
votes
Fixed

[Scripting] DLL does not update and "MissingMethodException" error is th...

Scripting

-

Dec 12, 2018

-

Version/s: 2019.1.0a11, 2019.1.0a12

Managed DLL does not update automatically and throwing "MissingMethodException" error when accessing the code from DLL. Steps to rep... Read more

0
votes
Won't Fix

[Android][Vulkan] Android devices crash on specific scene

Mobile

-

Dec 12, 2018

-

Version/s: 2019.1.0a12

Steps to reproduce:1. Open attached project2. Build and run "Lights" scene on specified device3. App will load, run for a couple of ... Read more

0
votes
By Design

SceneManager.GetSceneByBuildIndex returns a Scene that contains no infor...

Scene Management

-

Dec 12, 2018

-

Version/s: 2019.1.0a12

Calling SceneManager.GetSceneByBuildIndex returns a Scene struct with no (or almost none) data. To Reproduce:1) Download the project... Read more

0
votes
Fixed

Blend Tree - Can't delete root blend tree node from inside, but delete p...

Animation

-

Dec 12, 2018

-

Version/s: 2017.1.5f1, 2018.3.0f2

You can't delete a blend tree when inside the blend tree node. If you try, a pop up appears "Are sure you want to delete". If you se... Read more

0
votes
Won't Fix

Unity crashes when converting or applying changes of a gameobject with H...

Package: Entity Component System (ECS)

-

Dec 12, 2018

-

Version/s: 0.0.12-preview.21

How to reproduce:1. Open attached project "EcsPrefabBug_2.zip" and scene "SampleScene"2. In Hierarchy window, drag "GameObject" to t... Read more

0
votes
Won't Fix

[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2

Mobile

-

Dec 12, 2018

-

Version/s: 2018.3.0b4, 2019.1.0a12

Steps to reproduce:1. Open attached"GraphicsPerf-master_FlorianFixes" project2. Build "Lights" scene with OPENGLES2 Graphics API3. M... Read more

0
votes
Won't Fix

Scene View and Game View are out of sync when using animated Material wi...

Scene/Game View

-

Dec 12, 2018

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b11, 2019.1.0a1

How to reproduce:1. Open user's project2. Open Scenes > SampleScene3. Focus on "Quad" and inspect Game View and Scene View Expect... Read more

0
votes
Won't Fix

[WindowMR][HoloLens] Xbox controller isn't detected after connecting con...

Universal Windows Platform

-

Dec 12, 2018

-

Version/s: 2017.4.0f1, 2018.2.0a1, 2018.3.0a1, 2018.3.0f1, 2019.1.0a1

Steps to reproduce:1. Download attached project2. Build a "Debug" scene for UWP3. Open Visual Studio solution and build an app4. Lau... Read more

0
votes
Fixed

[ShaderGraph] Constant/Default port values on several nodes arent used i...

Package: Shader Graph

-

Dec 12, 2018

-

Version/s: 5.3.0

Offending nodes/ports:1. Split node2. Master Node Alpha Clip Could be more, just haven't found them yet Read more

0
votes
By Design

[LWRP] Objects not batched correctly. Batched as if they were static obj...

Package: Scriptable Render Pipeline Lightweight

-

Dec 12, 2018

-

Version/s: 3.0.0

1. Download attached project2. Open Assets/Scenes/Test3. Move SceneView camera around scene4. Move one of the quads around the scene... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.