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[WebGL] WaitForSeconds takes longer than expected when Application.targe...
Reproduction steps: 1. Open the attached project ("case_1223100-WaitForSecondsWebGL.zip") 2. Open the repro scene ("SampleScene") 3.... Read more
[2D] NullReferenceException is thrown on selecting "Restore Default Pose...
On selecting "Restore Default Pose" property under "IK Manager 2D(Script)" causes the editor to throw NullReferenceException, refer ... Read more
Memory usage 20GB when importing Common USS stylesheets
To reproduce: 1. Get project from case 1203433 (or from here https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DE) 2.... Read more
MSAA affects render texture size even in Deffered Only mode
Repro steps : - Create/Open HDRP Template - Switch your HDRP lit shader mode to forward only (or both) - Set MSAA to MSAA 8x - Swi... Read more
Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...
Reproduction steps: 1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro" 2. Enter Play Mode and then e... Read more
[TextMeshPro] Warnings in emty project with TextMeshPro Package TMP prev...
How to reproduce: 1. Create a new project 2. Install TMP TMP preview.5 - 2.1.0 Actual: Inspect warnings in the Console (see the fu... Read more
[Collaborate] Restore functionality doesn't work
Restore functionality doesn't work a. On Mac and 'Resyncing To Revision' popup appears and doesn't disappear at all while trying to ... Read more
Project with 2D Animation package throws 'ArgumentException' when creati...
To reproduce: 1. Open attached project ("case_1222158-Sample.zip") 2. From menu bar select Assets > Create > UIElements > UXML Templ... Read more
Screen Space Camera World Space Canvases do not show drawcalls when usin...
Reproduction steps: 1. Download and open the user-submitted project 2. Build and run the project 3. Open the Frame Debugger in the e... Read more
[OSX][Win10] Manual selection of the build in profiler is required after...
After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object