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Under Consideration for 2.2.X, 3.2.X

Votes

0

Found in [Package]

2.2.0-preview.3

3.2.0-pre.3

Issue ID

TMPB-1

Regression

No

[TMP] Text with Rich Text Material tag is not displayed properly when using Dynamic Font Atlas and Asset Bundles

Package: TextMeshPro

-

How to reproduce:
1. Open project "Test.zip"
2. Delete "assetBundles" folder from the root project folder
3. Build Asset Bundles (in Menu bar go to Assets > AssetBundles > Build AssetBundles)
4. Build and Run on Android or iOS
5. Observe the upper text

Expected result: Text is which is displayed: Update X3
Actual result: Text which is displayed: Update

Reproducible with: 2.2.0-preview.3 (2019.4.38f1), 3.2.0-pre.3 (2020.3.33f1, 2021.3.0f1)
Could not test with: 3.2.0-pre.3, 4.0.0-pre.1 (2022.1.0b16, 2022.2.0a11) (issues when building Asset Bundles)

Notes:
- Only one "Update" text will be displayed on Android devices if steps are done incorrectly
- The issue does not reproduce in Editor, can be reproduced on Android and iOS
- 3 different issues can be spotted in this case:
1) If the text doesn't exist in the build Scene at all (no text component), the rich text part is completely white
2) If the text exists in the build Scene but doesn't contain the characters in the rich text part, the rich text part is transparent (this is reproduced by following steps without changing Scene)
3) If the text exists in the build Scene and also contains all characters you need in the rich text part, it displays correctly

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