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[PackMan] Package Dependencies Text in Package Manager is editable
The package dependencies list in the package manager window allows editing the text like 'Cut', 'Copy' & 'Paste'. Refer to the attac... Read more
[iOS] CoreLocation.framework is not automatically exported to build when...
How to reproduce: 1. Open the user-supplied project 2. Build for iOS and attempt to deploy the build onto a device on Xcode 3. Obser... Read more
[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...
Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more
Editor is stuck compiling or crashes when importing prefab referencing s...
How to reproduce: 1. Open project from "case_1217707-NoLibrary.zip" 2. If prompted to use Asset Database v2, click Yes 3. Start Play... Read more
[macOS] "DllNotFoundException: libMonoPosixHelper.dylib" error is thrown...
How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the Development Build op... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce: 1. Open users attached project in the email "AssetScriptableImporter.zip" 2. Delete the Assets/StreamingAssets/C... Read more
Input Actions with mouse bindings are triggered when input is from a tou...
Reproduction steps: 1. Open the attached project "1222750.zip" 2. Open the Sample Scene 3. Enter Play mode 4. Click anywhere on the ... Read more
Console throws errors when Input System 1.0.0-preview.5 is installed in ...
How to reproduce: 1. Create a new project or open an existing one 2. Install Input System package Expected result: No errors are th... Read more
[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on th...
Repro steps: 1. Open uploaded project 2. Build and Run on Questtea 3. Connect Profiler Actual: Periodical spiking in Semaphore.Wai... Read more
HttpClient ignores Windows Proxy
How to reproduce: 1. Open the attached (New Unity Project.zip) project 2. Open Fiddler Web Debugger (download from here: https://www... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object