Search Issue Tracker
Fixed
Fixed in 2023.1.0a3, 2023.2.0a13, 2023.3.0a1
Votes
3
Found in
2021.3.5f1
2022.1.4f1
2022.2.0a16
2023.1.0a25
2023.2.0a1
2023.3.0a3
Issue ID
UUM-2878
Regression
No
Matrix4x4.rotation is broken on ARM64
How to reproduce:
1. Open the attached project "BugProj.7z"
2. Build And Run the project on any ARM64 device
Expected results: Matrix4x4.rotation returns (0.70711, 0.00000, -0.70711, 0.00000)
Actual results: Matrix4x4.rotation returns (0.65064, 0.53453, -0.07223, 0.53453)
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment