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Object flashes in light blue/cyan color when assigning it a new material...
How to reproduce:1. Open the attached 'project-1250209.zip' project2. Load the 'SampleScene'3. Assign the 'New Material' to 'Cube' g... Read more
Shadow property is replaced in Animation window property selection when ...
Reproduction steps:1. Open the attached project "AnimationProperty.zip"2. In the Project window under the "Scenes" folder open "Menu... Read more
Images with EncodeToPNG encoding have blue tint when TextureFormat.R8 fo...
How to reproduce:1. Open the attached '1239813.zip' project2. Open 'Script' script and observe textures' TextureFormat3. Enter Play ... Read more
NavMeshPath partial path calculation gets stuck on NavMeshLink
Reproduction steps:1. Open attached project "NavMesh.zip" and scene "SampleScene"2. Enter Play Mode and observe Character2 and Chara... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...
Reproduction steps:1. Open the attached project ("CullingCrash.zip")2. Open "Scene"3. Navigate the scene until it crashes Reproducib... Read more
Preset window does not dissapear when Curve Editor is closed
Steps to reproduce:1. Create a New Project2. Create -> Effects -> Particle System Force Field3. Inspector -> Direction ->... Read more
(Unknown) crashes when manually baking Shadowmask
To reproduce: 1. Download attached "Progressive-Lightmapper-Adventure-Game.zip" project in Unity2. In the Lighting window press "Gen... Read more
Unsupported texture format errors are thrown when opening Project
To reproduce: 1. Download attached "case_1202254-SerializationBug 2.zip" project in Unity2. Check Console window Expected results: N... Read more
[Vulkan] Framedebugger GameView preview is all white when using Vulkan A...
How to reproduce:1. Open the attached project2. Make sure your Editor is using Vulkan API (Project Settings > Player > Other S... Read more
UV Charts view displays texture artifacts when Scenes are switched
How to reproduce:1. Open the attached project named "Case_1248503"2. Open the SampleScene and bake lighting3. Switch to Scene UV Cha... Read more
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