Search Issue Tracker

0
votes
Fixed

Prefab disappears from Prefab Mode when Setting Prefab parent with GameO...

Scene Management

-

Feb 02, 2019

-

Version/s: 2018.3.0a6, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction Steps:1. Open "SampleScene" in attached "TestBug.zip" project2. Enter Prefab Mode by double-clicking on the "TestPrefab... Read more

0
votes
By Design

Surface Shader won't compile and gives compiler error when placing a mul...

Shaders

-

Feb 02, 2019

-

Version/s: 2017.4.0f1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project "case_1123373-ShaderArrrayBug_1" and scene "SampleScene"2. Inspect the materials in the scene E... Read more

0
votes
Won't Fix

dynamic_bitset::test crash when Instantiating objects

Scene Management

-

Feb 02, 2019

-

Version/s: 2018.3.0a10, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project2. Open Scene "laboratory"3. Run the scene Expected: no crashActual: crash Reproduce... Read more

0
votes
By Design

[Gizmos] Gizmos drawn by Debug.DrawLines aren't seen in Prefab Mode

Scene/Game View

-

Feb 02, 2019

-

Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open QA attached project "repro_ 1123284"2. Observe the drawn gizmos in the scene3. Select GameObject in the Hierarch... Read more

7
votes
Fixed

Blend Shape Normals are always calculating even when it's set to None in...

Asset - Importers

-

Feb 02, 2019

-

Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open the attached project2. Verify that the Blend Shape Normals Importer Settings is set to None3. Re-import the "20... Read more

0
votes
Fixed

GPU instancing causes visual glitches on low-end GPU's

Package: Scriptable Render Pipeline HD

-

Feb 01, 2019

-

Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project2. Press play and move around Expected results: No visual glitchesActual result: GameObje... Read more

0
votes
Fixed

Removing Tilemap's Tile with SetTile(Vector3Int, Tilemaps.TileBase as n...

Physics2D

-

Feb 01, 2019

-

Version/s: 2018.3.4f1, 2019.1.0a13, 2019.2.0a1

Reproduction steps:1. Open the Project inside "CloneDwarves.zip"2. Play the "SampleScene" scene3. Press on the tile below the Charac... Read more

2
votes
By Design

[.NET 4.x] "StringBuilder" generates more garbage in .NET 4.x than in .N...

Mono

-

Feb 01, 2019

-

Version/s: 2018.3.0b8, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "StringBuilderGC.zip" project2. Open Profiler window and enable "Deep Profile"3. Enter Play mode4. At th... Read more

1
votes
Fixed

Sampling the position of the GameObject with Update function does not yi...

Animation

-

Feb 01, 2019

-

Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project "ConstraintBugReport.zip"2. Open the "ConstraintBug" scene3. Press Play Expected results... Read more

0
votes
Fixed

incorrect default interpolation type when using double-click to create a...

Animation

-

Feb 01, 2019

-

Version/s: 2018.1

When creating keys in-between existing keys (default Auto-Clamped), created keys are expected to be the same interpolation type as a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.