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[Improved Prefab] Nesting changes made in Prefab Mode are not saved on s...
Nesting changes made in Prefab Mode are not saved and the pop up which asks to save the changes while switching back to the main sce... Read more
[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...
Steps to reproduce: 1. Open attached project2. Switch to iOS3. Build for iOS and deploy to device4. Click "Play1" or "Play2" to star... Read more
[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS
Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce:1. Create a new ... Read more
Profiler crashes in ThreadDeserializer when enabling/disabling profiling...
These warning spam the console in Play mode for different particular projects:Internal: JobTempAlloc has allocations that are more t... Read more
Unable to load DLL "advapi32.dll" when calling DateTime.Now
Steps to reproduce:1. Download 1124910_repro.zip project2. Add a breakpoint in test.cs at line 133. Build project for UWP with "Scri... Read more
Assigning a material to a Projector causes the Editor to crash
Steps to reproduce:1. Download and open the attached project2. Assign a Material to the Projector Result: crash Reproduced on 2019.1... Read more
Unity editor crashes on GameObject::IsActive() const when opening "Start...
How to reproduce:1. Open "2D game kit" tutorial2. Navigate to "Scenes" folder in project's window3. Open "Start" scene - Observe the... Read more
Further Billboard trees only update their illumination to the correct va...
How to reproduce:1: Open attached project2. Open SampleScene scene3. Enter Play Mode4. Rotate Camera Reproducible with: 2018.3.7f1, ... Read more
TextAreas in a list do not scroll independently
How to reproduce:1. Open the user-submitted project ("test.zip")2. In the Project Window, click "StringTests"3. In its Inspector try... Read more
[iOS] The Build process fails within Xcode with a linker error because U...
It looks like in the update to Unity 2018.3 the iOS Trampoline was updated to remove the MediaPlayer framework and to add the MediaT... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size