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[Profiler] NULL's are not reflected correctly in Profiler
To reproduce:1. Run Editor.2. Open profiler.3. Profile playmode.4, In Timeline open Idle section. Actual result: Observe "1:0"Expect... Read more
Editor crashes when adding a Sample Texture 2D Shader Graph node
Steps to reproduce:1. Open QA-supplied project ("Sample Bug.zip")2. Select and open "New Shader Sub Graph" in the Assets folder3. Ad... Read more
Editor crashes on selecting shader dropdown in the inspector after packa...
Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new proj... Read more
[Editor] [MAC]The Windows that are unattached and overlap the Editor Win...
How to reproduce:1. Create a new Project2. Open the Project Settings Window3. Resize the Editor Window so it is not Full Screen4. Re... Read more
Absolute paths from included packages cannot be converted to virtual pat...
Original PR: https://ono.unity3d.com/unity/unity/pull-request/116802/_/scripting/logical-paths Read more
[Perforce] Unable to submit changes when files outside of perforce are c...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
Instancing material made by using the Shadergraph causes Instancing Prop...
To reproduce:1. Open the user's attached project2. Open and play the Sample Scene Expected: 4 Different color spheres are drawnActua... Read more
Memory Profiler reporting 4x lower Texture2D memory usage when Texture S...
Steps to reproduce:1. Open Project "MemoryProfilerBug"2. Profile Memory on Build with Texture Steaming enabled3. Take a Snapshot of ... Read more
Vertex lights do not illuminate objects with metallic material
To reproduce:1. Open attached project2. Open testlight scene3. Go to Quality settings and switch from 1-pixel light count to 0 pixel... Read more
[GPU Instancing] Sort Mode does not work for GPU instanced meshes
Repro steps:1. Open SampleScene from the attached project2. Simulate the particle system (it will play 3 quick bursts)3. Confirm GPU... Read more
All about bugs
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Latest issues
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