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Editor freezes at 'Begin MonoManager ReloadAssembly' when starting a Sce...
Steps to reproduce:1. Open QA-supplied project ("FreezeReproProject.zip")2. Open Scene "Login" in Assets -> Scenes3. Enter Play M... Read more
[VFX] Particles flicker when Blend Mode is set to Alpha, Turbulence Bloc...
How to reproduce:1. Open attached project "Bugs.zip"2. Open "Particles" scene3. Enter Play Mode Expected result: Particles do not fl... Read more
Build takes more storage space when large sprite sheet is used with a lo...
To reproduce:1. Open user's attached project ("SpritePackerProblem")2. Open Build Settings and build "BigSpriteScene" scene into a n... Read more
[iOS][Android] Stencil comparisons don't work on mobile
Steps to reproduce:1. Open user attached project2. Build & Run3. Move the Player to the edge of the floor and observe that the b... Read more
[Vulkan] Inefficient memory barriers (vkCmdCopyBufferToImage)
Steps to reproduce:1. Open attached project2. Open SampleScene3. Build & Run to an Android device4. Take a RenderDoc capture5. O... Read more
[WebGL] "Screen position out of view frustum" error is thrown when using...
How to reproduce:1. Open the attached project ("case-1141232-WebGL Visibility.zip")2. Build for WebGL platform (with "Fail" scene at... Read more
Position Gizmo on the Reflection probe moves differently from the Probe ...
How to reproduce:1. Open the "Reflection Probes 01*" Scene in the attached "Bugs.zip" Project2. Click on the "Reflection Probe <-... Read more
Game View texture mip levels are loaded based on the Scene View camera w...
How to reproduce:1. Open the attached project "TexStreamTest.zip" and scene "SampleScene"2. Enter Play Mode3. Exit Play Mode4. Zoom ... Read more
[Editor Windows] YAMLMerge tool occasionally exiting without any warning...
How to reproduce:1. Download the project2. Open "TestMerge_2018.3.11" Expected result: an error is thrown "Error parsing file 'Empty... Read more
Shader error causes screen to go black when PostProcessing is on
Repro steps: - create a new project- add the LWRP package- update the PostProcessing package- Add a PostProcessing Layer to the MAin... Read more
All about bugs
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