Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
1128095
Regression
No
[Hub] Deleted or corrupted projects are not removed from the Projects -> On Disk list
Expected result: after "Project path does not exit: ....." pop-up warning the project from the list disappears OR have the ability to remove (either when pressed on the deleted/corrupted project or by pressing on "Remove from the list" button which could be located near the "..." / "Advance Open" menu) a project from the "On Disk" project list
Actual result: the project stays in the list (if the project is corrupted it is stuck in there)
Tested with: Unity Hub 1.5.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2020.3] Play Mode has visual artifacts when Graphics API is set to DirectX12 with Dynamic Resolution enabled
- White texture appears when setting “RenderTextureFormat.Depth” to “RenderTexture” on the Camera
- Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” and “Cursor.visible = false”
- Material.SetOverrideTag setting LightMode tag has no effect
- Decal is not rendered when in Camera component Culling Mask dropdown field Default is unselected
Resolution Note:
Fixed in Hub 1.6.0