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Rich Text tags for color hex strings do not work when quotation marks ar...
Reproduction steps:1. Open the attached “DebugLogBug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Conso... Read more
Foldout controls in UI documents are focusable when the "Focusable" prop...
How to reproduce:1. Open the attached "foldout_focusable_issue" project2. Open the "SampleScene" and enter Play mode3. Select the to... Read more
Foldout elements in UI documents create an invisible focusable element w...
How to reproduce:1. Open the attached "foldout_issue" project2. Open the "SampleScene" and enter Play mode3. Select one of the butto... Read more
Search results are not displayed when a string property is a numeric value
Reproduction steps:1. Open the attached “UnitySearchBugTest.zip” project2. Open the “SampleScene” (Scenes > SampleScene)3. Press ... Read more
Currently playing Particles disappear and start playing again when the P...
How to reproduce:1. Open the “ParticleSystemIssue.zip” project2. Open the “TestScene”3. Enter Play Mode4. Observe the Game view Expe... Read more
"Failed to read a chunk of type: Cell. Skipping the chunk" error is thro...
How to reproduce:1. Open Aseprite2. Create a Sprite and change the Z-index in any Cell3. Create and open a new Unity Project4. Impor... Read more
Duplicates of the previously outgoing transitions are created in the Ani...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AnimatorController“ AnimatorController with a text editor a... Read more
Decal count causes assert when it goes over the max light limit
[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more
URP Asset cannot be assigned to “Default Render Pipeline” property
How to reproduce:1. Open the “URPAssetIssue“ project2. Open the Project Settings window (Edit > Project Settings)3. Select the Gr... Read more
VisionOS icon is misaligned in Build Settings Platform list on Linux
Steps to reproduce:1. Create a new project2. Go to the Build Settings window3. Observe the VisionOS icon in the Platforms list Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used