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[ShaderGraph] Right click on SG > Create Material produces the following...
Reproduced in 19.2.a7, SRP master of 2/25/19 Right click on SG > Create Material produces the following error in console: ShaderG... Read more
Inspector is stuttering when scrolling through the large Serializable Li...
How to reproduce:1. Open the attached "Hehe.zip" Project2. Press on the "Hehe.asset" in the Project View3. Fully expand the "Items" ... Read more
[Perforce] Lighting asset files are only checked out at the end of baking
How to reproduce:1. Setup Perforce and add the attached project to the workspace ("test_roberto.zip")2. Open the project, and make s... Read more
After enabling "ARCore Required" option in ARCore project settings, Edit...
Steps to reproduce:1. Open attached project2. Build for Android-"Building "AR Required" app. Use 'Edit > Project Settings > AR... Read more
"UnityLinker.exe did not run properly!" error when building
Steps to reproduce:1. Open user-supplied project2. Build on WebGL/Win IL2CPP Expected: buildsActual: fails to build with the errors ... Read more
Crash on Object_CUSTOM_GetName when spawning GameObjects via Timeline Si...
How to reproduce:1. Open the "Object_Custom_GetName_Crash.zip" project2. Open the "SampleScene.unity' scene3. Press Play4. Wait till... Read more
Resizing tabs in the editor causes ECS to behave erratically
Steps to reproduce:1. Download and open the latest attached project(1131184-stripped.zip)2. Enter Play mode3. Resize Game window rap... Read more
[Linux] Editor crashes using OpenSSL when trying to access SSL_CTX_load_...
How to reproduce:1. Download, extract and open user's attached project ('unity-openssl-crash-linux-master.zip')2. Attach 'Test.cs' t... Read more
Setting time property in Unity Video Player produces Audio desync
Steps to reproduce:1. Open attached project2. Go into play mode-Easily noticeable audio desync is present, audio is late by <0.5s... Read more
Particle rendered using Render Texture has a small jittering when Size O...
How to reproduce:1. Import the attached ParticleScalBug.package2. Open the "Base Test" scene3. Enter the play mode and inspect parti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size