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By Design
Votes
0
Found in
2022.3.66f1
6000.0.59f1
6000.1.17f1
6000.2.7f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-120736
Regression
No
A Blend Tree's Visualization is not repainted when a Blend Tree's Parameters change in Play Mode
Steps to reproduce:
- Open the attached Project
- Open Scene "Input test"
- Select "MagePlayer" Prefab in the Hierarchy and double click the Animator Controller that's assigned to it to open it
- Enter Play Mode, double click the Blend Tree "Locomotion Walk" and select the "Blend Tree WALK" Blend Tree State
- In Play Mode use WASD to walk about and observe the Visual Representation of the Blend Tree Parameters and Animation Weights
Actual results: The Visual Representation is not updated, the Inspector is not repainted when the Blend Tree Parameters are updated in Play Mode. Users cannot see how the Blend Tree updates in real time unless the Inspector is repainted in other ways (e.g. Pressing Play in the Animation Preview Window in the Inspector or cursor is hovered over Inspector fields)
Expected results: When Blend Tree Parameters change in Play Mode the Blend Tree's Visual Representation updates in the Inspector
Reproducible with versions: 2022.3.66f1, 6000.0.59f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Tested on (OS): Windows 11
Workaround for users: Play the animation preview in the Inspector so that the Inspector would repaint
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Resolution Note:
The Blend Tree preview is offered for author-time previewing only (in the preview attached to the inspector), and is not intended to react to in-game changes.