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Using mesh uv's for calculating clip space position in shader breaks Dyn...
How to reproduce:1. Open the attached project2. Open the "BatchingTest - NOT_WORKING.unity" scene3. Check the statistics Actual resu... Read more
Logs don't output Full Stack Trace even if set to "Full" Logging
Reproduction steps: 1. Open "workbench-2019.zip" project2. "Test" -> "Throw exception"3. Notice an Error Expected Result: The Log... Read more
[Crash] Editor crash when calling StreamedBinaryRead::TransferSTLStyleArray
Steps to reproduce:1. Open User-supplied project ("TransferSTLArrayCrashBug.zip")2. Press Play and keep pressing "next" Reproduced i... Read more
Undo function with prefab tiles doesn't remove GameObjects properly
How to reproduce:1. Open the user-submitted project ("New Unity Project.zip)"2. In the Tile Pallete Window select the white X mark s... Read more
[Timeline] The Timeline reference of Cinemachine camera is lost when it'...
To reproduce:1. Open attached project "New Unity Project (4).zip" on Mac2. In main toolbar go to LuaFramework>TestBuild3. Enter t... Read more
Texture errors getting spammed into Console when gameObject is visible i...
How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Enter Play Mode4. Open the Scene view (make sure the c... Read more
Editor crashes with FindAncestorComponentImpl loading corrupted scene
How to reproduce:1. Open attached project2. Try to load scene "CORRUPTED-Scene-at001-planet"------------------------------------Obse... Read more
NullReferenceException in Dropdown on assembly reload
Steps to reproduce:1. Open attached project "DropDownRepro1137606.zip"2. Go into Play Mode3. Reimport "NewBehaviourScript" Expected ... Read more
Unable to return to Windowed View when using Full Screen Switch on a re-...
Steps to reproduce:1. Open Project "FulscreenBug"2. Build for WindowsStandalone with the chosen settings3. Run the Player4. Toggle F... Read more
Script does not attach to prefab source when pressing Apply All in prefa...
To reproduce:1. Open attached project2. In Hierarchy select Gameplay_UI prefab3. In inspector window press Overrides and select butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog