Search Issue Tracker
Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...
How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more
[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit
Steps to reproduce:1. Download 1156607_repro.zip project2. Build project for standalone with IL2CPP backend3. Launch player4. Notice... Read more
Crash in Object::SetDirty() when pasting a copied UI GameObject in Hiera...
How to reproduce:1. Open tester-submitted project (CopyPasteCrash.zip)2. Open 'Repro' scene3. In Hierarchy window select 'Page 1 - C... Read more
Unable to create a Texture3D with a compressed format
Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more
"UnityException: GameObject has undefined tag!" thrown when setting a Ta...
To reproduce:1. Open attached project ("case_1214727.zip")2. Open Edit > Project Settings > Tags and Layers3. Remove Tag 0 "re... Read more
Frustum culling is incorrect when using a custom culling matrix
How to reproduce:1. Open attached project "cullingbug.zip" and scene "main"2. Enter Play mode3. In Hierarchy window, select "Main Ca... Read more
Excessive IL2CPP Stripping of [RuntimeInitializeOnLoadMethod] method wit...
How to reproduce:1. Open the attached "UWP_StrippingExcessive.zip" project2. Make sure that "Script changes while playing" has "Stop... Read more
Reverting prefab overrides results in "Dangling components have unfulfil...
Reproduction steps: 1. Open "DanglingTest.zip" project2. Select "Camera (3)"3. "Overrides" -> "Revert All" Expected Result: Prefa... Read more
[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on th...
Repro steps:1. Open uploaded project2. Build and Run on Questtea3. Connect Profiler Actual: Periodical spiking in Semaphore.WaitForS... Read more
[Frame Debugger] Frame data is not displayed when navigating through dra...
How to reproduce:1. Create a new project2. Go to File > Build Settings and Switch Platform to iOS3. Tick Development Build checkb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved