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Not Reproducible
Votes
9
Found in
2019.3
2019.3.0f5
2020.1
Issue ID
1211503
Regression
No
[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on the main thread between MeshSkinning.Skin calls
Repro steps:
1. Open uploaded project
2. Build and Run on Questtea
3. Connect Profiler
Actual: Periodical spiking in Semaphore.WaitForSignal
Reproducible with: 2019.3.2f1, 2020.1.0a25
Comments (2)
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mpgholden
Mar 10, 2020 20:08
Glad this is being tracked! I submitted a minimal repro project in case 1211503 that demonstrates this issue in 2019.3.4 without the URP, and the spikes show up in "PutGeometryJobFence" and "MeshSkinning.Skin" in the profiler.
Peter77
Mar 10, 2020 16:49
Related forum thread:
https://forum.unity.com/threads/2019-3-0f3-cpu-spikes-in-putgeometryjobfence.808635/