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Not Reproducible

Votes

9

Found in

2019.3

2019.3.0f5

2020.1

Issue ID

1211503

Regression

No

[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on the main thread between MeshSkinning.Skin calls

Graphics - General

-

Repro steps:
1. Open uploaded project
2. Build and Run on Questtea
3. Connect Profiler

Actual: Periodical spiking in Semaphore.WaitForSignal

Reproducible with: 2019.3.2f1, 2020.1.0a25

Comments (2)

  1. mpgholden

    Mar 10, 2020 20:08

    Glad this is being tracked! I submitted a minimal repro project in case 1211503 that demonstrates this issue in 2019.3.4 without the URP, and the spikes show up in "PutGeometryJobFence" and "MeshSkinning.Skin" in the profiler.

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