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0
votes
Postponed
0
votes
Duplicate

ScrollRect elasticity causes many unnecessary imperceptible position cha...

uGUI

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Mar 16, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached "ScrollRect.zip" Unity project 2. Enter Play mode 3. Click on the Scroll View content in Game v... Read more

5
votes
Fixed

[Mobile VR | LW SRP] Lightweight SRP does not work on gearVR or Daydream.

XR SDK

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Mar 15, 2018

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Version/s: 2018.1.0b12

1) Open the attached project. 2) Open the Scene scene 3) note the XR Settings are -- Virtual Reality Enabled -- Oculus (or daydream)... Read more

0
votes
Fixed

Warning "RenderTexture: Resolving a destination texture that is NULL" is...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b10

Steps to reproduce: 1. Download 1014408_repro.zip 2. Rescale Game window 3. Notice in console warning is printed "RenderTexture: Res... Read more

0
votes
Fixed

[UWP] User can set Graphic APIs to DX12 only.

Universal Windows Platform

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Mar 15, 2018

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Version/s:

For UWP settings, the user can choose DX12 as the only Graphic API. However, the DX12 is experimental and should always paired with... Read more

0
votes
Fixed

[XR] RenderViewportScale < 1.0 is less performant than 1.0 when MSAA is ...

XR SDK

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Mar 15, 2018

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Version/s: 2017.3.1p4

Steps to reproduce: 1. Open user attached project 2. Import GVR SDK package from https://github.com/googlevr/gvr-unity-sdk/releases/... Read more

0
votes
Postponed
0
votes
Fixed

[Mac] Built application crashes on ApiGLES::BindFramebuffer when graphic...

MacOS

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Mar 15, 2018

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Version/s: 2017.2.0a4, 2017.2.0f3

How to reproduce: 1. Open the user's attached "iValtech.zip" Unity project. 2. Build Mac Standalone program and run it. Expected re... Read more

1
votes
By Design

TilemapRenderer sorting order is not consistent with different images

2D

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Mar 15, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open given Unity project 2. Enter "Woods Level 2" scene 3. Open the Tile Palette 4. Select "Bush" tile in the T... Read more

0
votes
Fixed

[WebGL][.NET 4.6] Changing Build Resolution makes the build not open in ...

WebGL

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Mar 15, 2018

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Version/s: 2017.3.2f1

Reproduction steps: 1. Create a New Project 2. Switch Build target to WebGL 3. Switch Scripting Runtime to .NET 4.6 4. Build And Ru... Read more

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