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0
votes
Fixed

Asmdef Inspector breaks when the dll reference is missing

Scripting

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Mar 23, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1

How to reproduce:1. Open the attached "Repro1139847.zip" Project2. Click On "AssemblyDefinition.asmdef" in the Project View3. Observ... Read more

0
votes
Won't Fix

GetComponent<Shadow>() returns Outline Component when Shadow component i...

uGUI

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Mar 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project from "1139842_shadowoutline.zip"2. Open and Play the "SampleScene" Expected: The Out... Read more

0
votes
By Design

Depth of Field doesn't blur near objects when "Allow HDR" is disabled

Package: PostProcessing

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Mar 23, 2019

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Version/s: 2.1.4

Steps to reproduce:1. Open original project "dof.zip"2. Select "Main Camera" and toggle between "Allow HDR" setting Expected result:... Read more

0
votes
By Design

Isometric Tilemap is not being sorted properly when using a custom Cell ...

2D

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Mar 23, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9

How to reproduce:1. Open attached OC project2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to this:... Read more

0
votes
Fixed

[HDRP] The Light Reflection Color from the Spotlight is still present ev...

Package: Scriptable Render Pipeline HD

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Mar 23, 2019

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Version/s: 5.10.0

How to reproduce:1. Open the "SampleScene" Scene in the attached "HDRP v3.zip" Project2. Set Active the Spot Light(BAD) GameObject3.... Read more

0
votes
By Design

Post Processing Profile has no effect when it was added from script unti...

Package: PostProcessing

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Mar 22, 2019

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Version/s: 2.0.7

How to reproduce:1. Open attached project "UnityTest.zip"2. Click "Window" &gt; "Weather Maker" &gt; "Setup Post Processing"3. Obser... Read more

0
votes
Fixed

Game objects are broken and 'Post-process Volume' causes blurred white s...

Package: SRP HD Template

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Mar 22, 2019

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Version/s: 5.2.3-preview

How to reproduce:1. Create a new HDRP template project2. Observe the Scene3. Disable 'Post - process Volume' Game Object in the Hier... Read more

0
votes
Fixed

Shader is rendered wrongly in magenta or light blue color without any er...

Metal

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Mar 22, 2019

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Version/s: 2018.3.0a6, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project uploaded by QA "MetalTessShaderError.zip"2. Open sample scene3. Observe the scene and ... Read more

0
votes
Won't Fix

[IL2CPP] ETW events are not triggered by EventSource class

IL2CPP

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a9, 2019.2.0a1

Steps to reproduce:1. Download 1139667_repro.zip2. Check if "Test" Scene is added to Build Scene list3. Build for Standalone player ... Read more

0
votes
Won't Fix

[Metal]Custom shader isn't visible in Build and Player when using Metal

MacOS

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached WeatherMaker.zip project2. Run the demo scene3. In the cloud dropdown select heavy clouds4. No... Read more

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