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0
votes
Fixed

[Android Vulkan] Read screen pixels is wrong on android phones

Mobile Graphics

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Mar 07, 2018

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Version/s: 2018.1.0b10

Steps: 1. Build apk with Vulkan api and run on Android phones that supports Vulkan OR use the apk in the Build folder 2. Open the ap... Read more

1
votes
Fixed

Graphics.DrawMeshInstanced fails to apply array properties from a Materi...

Graphics - General

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Mar 07, 2018

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Version/s: 2017.3.0b1, 2018.1.0b9

Steps to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Play the scene 4. It renders two triangles side by side,... Read more

0
votes
Fixed

[Mac] Visual Studio debugger throws errors about not imported files in a...

CodeEditors

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Mar 07, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Create a new Unity project. 2. Create a new empty C# script and open it. 3. Click the "Play" button in Visual S... Read more

0
votes
By Design

[Timeline] Automatic Framing is neither zooming nor moving the tracks in...

Timeline

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Mar 07, 2018

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Version/s: 2017.3.0f3

Automatic Framing is neither zooming nor moving so that all the clips on the timeline are in the frame on pressing F. Steps to Repr... Read more

0
votes
Duplicate

Setting RecTransform.pivot via script offsets the GameObject unless it i...

uGUI

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Mar 07, 2018

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Version/s: 2017.3.1p1, 2018.1.0b10, 2018.2.0a3

How to reproduce: 1. Open attached project ("PivotSettingIssue.zip") 2. Open Scene called "BugDemonstration" 3. Play the game 4. In ... Read more

1
votes
By Design

LineRenderer is not showing when it is drawn parallel to X or Y Local ax...

Visual Effects - Legacy

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Mar 07, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open user's attached project ("LineRendererBug.zip") 2. Open Scene called "LineRendererBug" 3. Press play and ... Read more

0
votes
Duplicate

Using async and await in an editor script does not return execution to t...

Themes

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Mar 07, 2018

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Version/s: 2018.1.0b9

To reproduce: 1. Open the user's attached project 2. Open the custom Editor window "AsyncAwaitEditorWindow" via "Window->Async Await... Read more

0
votes
Fixed

Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...

Progressive Lightmapper

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Mar 07, 2018

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Version/s: 2018.2.0a2, 2018.2.0a3

Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene 2. Enter playmode 3. Repeat 2nd step un... Read more

0
votes
Not Reproducible

Light probe visualization carries a huge cost even when not rendering du...

Shadows/Lights

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Mar 07, 2018

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Version/s:

Light probe visualization carries a huge cost even when not rendering due to disabled gizmo settings, when the scene has tens of tho... Read more

1
votes
Fixed

Windows Standalone builds with IL2CPP dynamically link C++ runtime

IL2CPP

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Mar 07, 2018

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Version/s: 5.6.0b3

This makes builds unable to run on computers without C++ redistributable installed. Read more

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