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Fixed in Unity 2019.2



Found in

Issue ID




[OSX][Settings] When using only the new ISX as Input Handling, mouse position and scroll are still detected by the old system.




Priority: 7Not yet prioritized for a release


Severity: 3Secondary functionality broken


1. Download package and project at:
2. Open Input Test scene at: Assets -> QA -> Input_Test -> Scenes -> 02_Input
3. Make sure in Player settings, Input Handling is set to "Input System (preview)"
4. Enter Playmode
5. In the Keyboard and Mouse test, press Ctrl + i to see the input information
6. Move and scroll mouse and observe the value change for old system

Actual: The old Input System still detects mouse position and scroll when only the new ISX is used as Input Handling.

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