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Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...
How to reproduce: 1. Open the user's attached project "UdcJam20Escape.zip" 2. Open the "SampleScene" Scene 3. Enter the Inspector's ... Read more
Shadows are rendered from one Light source when using two 2D Lights with...
How to reproduce: 1. Open the attached project "URP-Blend Styles.zip" 2. Open the "SampleScene" Scene 3. Select the "MultiplyLight" ... Read more
Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...
Reproduction steps: 1. Open user's attached project 2. Press Play Expected result: Editor successfully enters Play Mode Actual... Read more
[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...
Prerequisites: - Make sure that you have WebGL platform support installed - (Optional) Make sure that you have Desktop, Android, an... Read more
[VFX/Oculus][GLES 3] Screen Space particles are flipped on XY
How to reproduce: # Import the attached package # Switch Graphics API to GLES 3 # Deploy project to OculusĀ Expected result... Read more
[VFX Graph][Oculus][Vulkan] Line Output is not visible on Oculus
How to reproduce: # Import the attached package to the project # Switch Graphics API to Vulkan # Deploy the scene to Oculus ... Read more
[iOS][Chrome] UI button stops working after opening new tab and going ba...
Reproduction steps: 1. Download and open the attached "WebglUIButtonTest.zip" project 2. Build the project for WebGL and deploy it... Read more
Trigger blocks weird collapse
Trigger blocks in VFX Graph are not collapsing correctly one linked to a GPU event Read more
The Player not listed in the Unity Instance window in VS when using Buil...
How to reproduce: 1. Open the attached project "Repro.zip" 2. Build And Run with MyTools>Windows Build With Postprocess 3. Open V... Read more
[URP] Grid is rendered on top of GameObjects in the Animation Preview Ar...
How to reproduce: 1. Open the attached project "DeferredRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow