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Shadows are rendered from one Light source when using two 2D Lights with...
How to reproduce:1. Open the attached project "URP-Blend Styles.zip"2. Open the "SampleScene" Scene3. Select the "MultiplyLight" Gam... Read more
Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...
Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more
[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...
Prerequisites: - Make sure that you have WebGL platform support installed- (Optional) Make sure that you have Desktop, Android, and ... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps:1. Set up users attached project to work with Perforce2. Select M_Test1 Material in the Project window3. Set Meta... Read more
[VFX Graph][Oculus][Vulkan] Line Output is not visible on Oculus
How to reproduce: Import the attached package to the project Switch Graphics API to Vulkan Deploy the scene to Oculus Expected resul... Read more
[iOS][Chrome] UI button stops working after opening new tab and going ba...
Reproduction steps:1. Download and open the attached "WebglUIButtonTest.zip" project2. Build the project for WebGL and deploy it to ... Read more
Trigger blocks weird collapse
Trigger blocks in VFX Graph are not collapsing correctly one linked to a GPU event Read more
The Player not listed in the Unity Instance window in VS when using Buil...
How to reproduce:1. Open the attached project "Repro.zip"2. Build And Run with MyTools>Windows Build With Postprocess3. Open Visu... Read more
[URP] Grid is rendered on top of GameObjects in the Animation Preview Ar...
How to reproduce:1. Open the attached project "DeferredRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In ... Read more
[Terrain / URP]Mixed light baking with Shadowmask on URP with TerrainLit...
How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default