Search Issue Tracker
Fixed
Fixed in 2020.3.43f1, 2021.3.13f1, 2022.2.0a6
Votes
1
Found in
2020.3.23f1
2021.2.4f1
2022.1.0a16
Issue ID
UUM-7955
Regression
No
The Player not listed in the Unity Instance window in VS when using BuildOptions.AllowDebugging and BuildOptions.ConnectToHost
How to reproduce:
1. Open the attached project "Repro.zip"
2. Build And Run with MyTools>Windows Build With Postprocess
3. Open Visual Studio
4. Open Debug>Attach Unity Debugger
Expected results: The Player is listed in the Unity Instance window
Actual results: The Player is not listed in the Unity Instance window
Reproducible with: 2019.4.33f1, 2020.3.23f1, 2021.2.4f1, 2022.1.0a16
Notes: Commenting out 'options |= BuildOptions.ConnectToHost;' at line 15 fixes the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project
- Scene flickers when using Mesh Output with SpriteLit Shader in 2D project
- “Cache Management” text is misaligned in Preferences > Package Manager
- [macOS] network permission shows the name of previously closed app when different app requests network access
- Delta value returned by mouse movementsMonitor is different when changing Screen Resolution
Add comment