Search Issue Tracker
Fixed
Fixed in 2022.3.5f1, 2023.1.0a26
Votes
0
Found in
2021.2.18f1
2022.2.0b7
2023.1.0a9
Issue ID
UUM-12345
Regression
No
[VFX/Oculus][GLES 3] Screen Space particles are flipped on XY
How to reproduce:
# Import the attached package
# Switch Graphics API to GLES 3
# Deploy project to Oculus
Expected result:
_(Vulkan)_
!image-2022-08-18-17-31-27-993.png|width=224,height=81!
Actual result:
_(GLES 3)_
!image-2022-08-18-17-31-49-218.png|width=227,height=88!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [CI/CD]Build cache not invalidated when building targets with different defines
- VFX Learning Templates contains an empty folder the HDRP_VFX_Learning_Templates Scene
- Crash on -[NSApplication endModalSession:] when changing code in a Code Editor, saving and clicking on the Unity Window with "Stop Playing and Recompile" selected
- “Install package from git URL” and “Install package by name” tab does not close when resizing undocked Package Manager window and gets pushed outside the window
- "EndLayoutGroup: BeginLayoutGroup must be called first." errors are thrown when creating a Tag with identical name and holding the enter keyboard button
Resolution Note (fix version 2023.1.0a26):
Wrong interpretation of UNITY_MATRIX_P[1][1]