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Fixed

Fixed in 2021.3.16f1, 2022.1.0b1, 2022.2.2f1, 2023.1.0a1, 2023.2.0a1, 2023.3.0a1

Won't Fix in 2021.2.X

Votes

0

Found in

2021.2.19f1

2022.1.0b15

2022.2.0a9

2023.2.0a1

2023.3.0a3

Issue ID

UUM-1872

Regression

Yes

Shadows are rendered from one Light source when using two 2D Lights with different Blend Styles

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How to reproduce:
1. Open the attached project "URP-Blend Styles.zip"
2. Open the "SampleScene" Scene
3. Select the "MultiplyLight" GameObject in the Hierarchy window
4. Change the Blend Style in the Inspector window to "Additive"

Expected result: Shadows are rendered from both Light sources, despite both 2D Lights having different Blend Styles
Actual result: Only one source of Light casts a shadow

Reproducible with: 12.0.0 (2021.2.0b1, 2021.2.0b15, 2022.1.0a1), 12.1.6 (2021.2.19f1), 13.1.7 (2022.1.0b15), 14.0.2 (2022.2.0a9)
Not reproducible with: 7.7.1 (2019.4.37f1), 10.8.1 (2020.3.33f1), 12.0.0 (2021.2.0a21)

  1. Resolution Note (fix version 2023.3.0a1):

    Cannot be reproduced on this version

  2. Resolution Note (fix version 2023.2.0a1):

    Cannot be reproduced on this version

  3. Resolution Note (fix version 2023.1.0a1):

    Cannot be reproduced on this version

  4. Resolution Note (2021.2.X):

    Fixed in LTS

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