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[VFXExpression] VFXEXpressionCombine doesn't handle different number of ...
TL;DR: VFXExpressionCombine(float2, float) does not combine to a float3. An edge, but harder to track issue is that if the produced ... Read more
Scene View mouse interactions do nothing when mouse initiates action fro...
How to reproduce:1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene"2. Select "Parti... Read more
[LWRP] In project view previews don't have their materials after importi...
[LWRP] In project view previews don't have their materials after importing and upgrading new assets To reproduce:1. Create a new pro... Read more
[Android] "NdkUseEmbedded" key is non-existent when installing Unity fir...
Repro steps:1. Delete the “Unity Technologies” key from the registry ( command: reg delete “HKCU\Software\Unity Technologies” )2. Op... Read more
Some Assets are imported twice when importing for first time (No Library...
How to reproduce:1. Make sure CacheServer in Edit -> Preferences... -> Cache Server -> Cache Server Mode is set to Local2. ... Read more
Unity crashes when Global Illumination is enabled in the weight lifting ...
The weight lifting scene in the linked project has automatic bake and global illumination enabled. When the scene opens it will try ... Read more
[Editor] Unity crashes on creating LWRP project
Unity crashes on creating LWRP project Steps to Repro:1. Create a new LWRP Project2. Wait for the project to load Actual Result:Edit... Read more
AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...
How to reproduce:1. Make sure Library folder is deleted2. Open attached project "TestHashProject2019.1.0b10.zip"3. In the Console wi... Read more
Script doesn't open up in visual studio on Mac even if it's selected as ...
Scripts open up in another editor even if Visual Studio is selected as an external code editor. Steps To Reproduce 1. Create a Proje... Read more
Cannot revert changes to prefab variants when the prefab variant is edit...
If you select a prefab variant in the Project View, make a change in the Inspector and then attempt to revert it, a warning will be ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class