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0
votes
Fixed

[Improved prefabs] Editor freezes after applying an original prefab as a...

Scene Management

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Apr 29, 2019

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Version/s: 2019.2.0a10

Editor freezes after applying an original prefab as a child through override window. Refer attached video. Steps to reproduce: 1) C... Read more

0
votes
By Design

[Android] Screen is flickering on mobile device with Android 9 when sett...

Android

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Apr 29, 2019

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Version/s: 2018.3.6f1

To reproduce: 1. Open attached project 2. Build and run "Welcome" scene on Android device 3. Notice how the screen is flickering Ac... Read more

1
votes
Fixed

GameObject::GetComponentIndex crash when entering Play mode after unload...

Asset Bundles

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Apr 29, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Sample Scene" 3. Enter and exit the Play mode a couple of times Re... Read more

0
votes
Won't Fix

When GameObject with a Button-component on it gets activated, alpha-valu...

uGUI

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Apr 29, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open ReproScene 3. Enter the Play Mode 4. Observe results in the Console Reproducible... Read more

0
votes
By Design

Render Pipeline Asset cannot be loaded due to Compile errors when upgrad...

LW RP

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Apr 29, 2019

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Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a2

How to reproduce: 1. Open the "1150131.zip" project on Unity 2019 (therefore upgrading it from 2018.3.11f1) 2. Once it loads, observ... Read more

0
votes
Fixed

Unity "UI sample" spawns warnings when hovering mouse on the UI elements

uGUI

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Apr 29, 2019

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Version/s: 2019.1.0a9, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open Layout Groups scene 2. Enter Play mode 3. Hover Canvas Expected result: There are no warnings Actual resu... Read more

6
votes
Fixed

[Android] When fullscreen = FALSE and Render Outside Safe Area = TRUE no...

Mobile

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Apr 29, 2019

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Version/s: 2019.2.0a12

How to reproduce: 1. Open the attached project 2. Make sure fullscreen is set to FALSE in "ED_Test" script 3. In Player Settings Res... Read more

1
votes
Duplicate

[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...

Linux

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Apr 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open attached project and scene 2) Play it Expected: Audio plays Actual: It freezes and the following error appear... Read more

0
votes
Won't Fix

EventSystem does not work in build when Target Display in Event Camera i...

uGUI

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Apr 29, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user attached project "Raycast Build Issue (2018.3.13f1).zip" 2. Build the project (PC, Mac & Linux Standa... Read more

0
votes
Fixed

UWP building process fails when the project has an Immediate Window pack...

Package: Immediate Window

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Apr 29, 2019

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Version/s: 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Create a new project 2. Add Immediate Window package from Package Manager Window 3. Switch platform to UWP an... Read more

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