Search Issue Tracker
Memory leaking when executing SpriteAtlas.GetSprite()
To reproduce:1. Open user's project2. Enter Play mode3. Observe memory usage in Profiler or Windows Task Manager Expected: memory is... Read more
[iOS] Player crashes at decode_alpha_selectors_etc when decoding crunche...
To reproduce:1. Open project attached by the user2. Build "TestScene" to iOS platform3. Launch application on the device Expected re... Read more
[iOS] "ETC texture format is not supported, decompressing texture" for R...
Reproduction steps:1. Open and build the attached project for iOS.2. Check the Xcode Console. Actual result:It is possible to select... Read more
Instantiated Kinematic Rigidbody2D's transform is offset when moving par...
To reproduce:1. Open my attached project (RigidB)2. Enter Play mode3. Use A and D to move back and forth4. Observe the differences b... Read more
AssetPostprocessor OnAssignMaterialModel not called for meshes inside FB...
Steps to reproduce:1. Open attached “OnAssignMaterialModel.zip” Unity project2. Locate “testfbx.fbx” file in Project tab3. Right-cli... Read more
Built-in shaders with alpha blending ignore blending when rendering to a...
Steps to reproduce: 1. Download and open the attached project2. Look at the game view Expected result: checkerboard texture should n... Read more
The end of trail does not move when start to move the trail render
To reproduce:1. Open attached Unity project "New Unity Project 7.zip"2. Open "Test" scene3. In the Hierarchy locate "GameObject" and... Read more
Plugins not copied to the Standalone Plugin folder when they are marked ...
Steps to reproduce:1. Create new Unity project1. Import attached "dummy.dll" file for Windows or "MacURI.bundle" file for MacOS2. Se... Read more
Minor changes to Y rotation of particle system with X scale -1 or below ...
Reproduction steps:1. Download project "Scratch.zip" and open in Unity2. Select the "trail" object in hierarchy3. Set the Y rotation... Read more
[Linux Editor] The canvas panel doesn't disappear after disabling that p...
Steps to reproduce:1. Open the attached project2. In Hierarchy Window, Expand "Canvas" gameObject3. Select "Panel" (child of "Canvas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor