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[WebGL] System.GC.Collect(1) crashes in WebGL build
To reproduce: 1) Open attached project and scene inside of it 2) Build the project for WebGL 3) Run it 4) Click the button in the mi... Read more
[UWP] WebView doesn't receive most of the keyboard input
Steps to reproduce: 1. Create new project and build as Universal 10 target 2. Open built solution and at the end of MainPage.xml.cs... Read more
Improve error message for non-confirmed accounts
Repro: 1. Launch editor or go directly to id.unity.com 2. Choose to create account 3. Enter all required details and click on Create... Read more
all log types are displayed when Debug.logger.filterLogType is set to Lo...
Steps to reproduce: 1. Open attached project "log.zip" 2. Open "test" scene 3. Enter play mode 4. Select "Exception" GUI selection 5... Read more
Shader does not compile when CGPROGRAM and ENDCG tags are on the same line
Steps to reproduce: 1. Download and open attached project 2. Select SimpleTestShaderErrorVersion assets in assets tab 3. Look at ins... Read more
Grass mipmaps does not switch after adding a certain number of grass tex...
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets 3. Open the m... Read more
Assets last imported before 5.5.0b3 don't show up in inspector selection...
To reproduce: 1) Create new project in 5.5.0b2- 2) Create new material in Project View 3) Create a cube in scene 4) Try to add a mat... Read more
Empty Manage License window after the network loss
Repro: 1. Launch and sign in to the Editor 2. Activate if needed 3. Navigate to Manage license window 4. Choose to activate Personal... Read more
ButtonAction.ButtonPressed in Event Trigger (Script) is not triggered wi...
Steps to reproduce: 1. Open User's attached project "Example" 2. Press play 3. In Game tab press on green circle Expected behavior:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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