Search Issue Tracker
The Editor crashes when exiting the Play mode in the specific project
To reproduce: 1. Open the project, attached by the user (ZPoc.zip) 2. Open the "Street_build" scene 3. Enter Play mode 4. Exit Play... Read more
Unresponsiveness due to reloading Visual Studio project
For larger projects this reload takes a long time (~20-30 seconds of unresponsiveness). The bug is easily noticeable when using Visu... Read more
Scriptable Object with missing Script behaves differently in PlayMode an...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode - everything works fine 3. Open Window -> Debug ... Read more
[Timeline] Animation & Audio clip blends together when dropped on an Aud...
Animation clip blends with Audio clip when drag & dropped on an Audio clip in Audio Track of timeline window. Steps to repro: 1. O... Read more
NetworkManager reloads offline scene only once when timed out
Steps to reproduce: 1. Open the attached project 2. Open the offline.unity scene 3. The scene contains the button which calls Networ... Read more
Overlay disappears for "Play and Edit Tutorial" when the "Tutorial Windo...
Overlay disappears for play and edit tutorial when it's window is placed next to editor and it focuses scene view Steps to Repro: 1... Read more
[Recorder] Choosing camera options in the collection method with SRP rec...
[Recorder] Choosing camera options in the collection method with SRP records a black screen STEPS: Load the DemoScene Go to Graphic... Read more
Probuilder - Errors when clearing Bezier point
Selecting a bezier point and clicking "Clear Point" causes errors in the log. The scene will also lock up. To stop the errors the u... Read more
[Timeline] NullReferenceException error thrown while dragging animation ...
NullReferenceException error thrown while dragging animation clip on track group in Timeline window. Steps to repro: 1. Open Multip... Read more
[Timeline] Animation event that's one or two frames behind last frame ge...
Repro steps: 1. Open QA attached project "repro" 2. Open scene "scene1" 3. Open the Timeline Window 4. Select the "Cube" GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Field names under "Anchors" in the RectTransform Component don't get focused when "tabbing" through the fields
- [macOS] Project Browser's Search by Type stops working after importing Assets into a Project and searching for Types "In Assets"
- The Particle System Trail module creates Trails with a lighter coloring than the particles when the Color Space is set to Linear
- Crash on "DynamicBranchState::PrepareState" when entering the Play Mode with a shader variant collection that has a shader with a "dynamic_branch" keyword
- Crash on "in __pthread_kill" when running the built application that has UNITY_EDITOR scripting symbol in conditional compilation