Search Issue Tracker
Editor with custom theme crashes when closing with WinScreenSetup::SetWi...
How to reproduce: 1. Open attached project "Forest Survival" 2. Close Editor Expected result: Editor closes Actual result: Editor c... Read more
Compute shader is significantly slower in DX12 compared to DX11
How to reproduce: 1. Open user-submitted project (ResourceBarrierHandicap.zip) 2. Open "SampleScene.unity" scene 3. Set DirectX11 as... Read more
[UWP] Compile .Net Native for HoloLens causes (SpatialCoordinateSystem)M...
Steps to reproduce: 1. Download attached project. 2. Build UWP project for HoloLens/D3D. Make sure .Net compile type is used. 3. Ope... Read more
[XR] Cubemap and Equirectangular textures have incorrect rotations when ...
How to reproduce: 1) Open the attached project. 2) Run in editor or build using 2018.2.0a5+ 3) The red strip renders a portion of th... Read more
[Linux] Editor crashing after selecting and deselecting many objects wit...
To reproduce: 1) Open attached project and scene 2) Zoom out the scene view to see the whole scene 3) Repeatedly select all objects ... Read more
[LWRP] Lighweight Pipeline Asset is missing when importing LWRP through ...
How to reproduce: 1. Create a new 3D project. 2. Go to "Window->Package Manager->All" and import "Render-pipelines.lightweight" pack... Read more
Screen.fullScreenMode is broken on Windows Standalone
Build and run the attached project. Try all four buttons - Windowed: does nothing - MaximizedWindow: switches to FullscreenWindow in... Read more
Adding Mesh Filter to object with already excising Mesh Filter throws ex...
To repro: 1. Create project, add new Cube to scene. 2. Add component Mesh filter. 3. In appeared dialog window press Cancel. Act... Read more
[VCS][PlasticSCM] Folder move and rename operations aren't handled corre...
Steps to reproduce: 1. Open attached project in PlasticSCM workspace 2. Enable PlasticSCM in editor settings 3. In project window, ... Read more
[TextMesh] Orange Object outline appears when Text Mesh is set to certai...
Steps to reproduce: 1. Open the supplied project 2. In the "Test" Scene double-click "GameObject" to center on it 3. Open the Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic