Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a6
2018.3.9f1
2019.1.0a1
2019.2.0a1
Issue ID
1149219
Regression
No
Light Probe Group cells from the active Scene are still displayed when in Prefab Mode
How to reproduce:
1. Open user-submitted project (LightProbeBug)
2. Navigate to the Assets/Prefabs folder
3. Open one of the prefabs in Prefab Mode
4. Select the 'Light Probe Group' child GameObject
Expected result: Light Probe Group connections from the active scene are not displayed
Actual result: Light Probe Group connections from the active scene are still displayed
Reproducible with: 2018.3.0a6, 2018.3.14f1, 2019.1.0f2, 2019.2.0a13
Could not test with: 2017.4.26f1, 2018.3.0a5(Prefab Mode not yet implemented)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- Missing Info Icon in Development Build Info Box for Web, Android, Meta, and XR Platforms
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
Resolution Note:
This issue has been identified as having low priority and has been closed without a fix. If the bug has no workaround and is blocking your production, please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.