Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1149266
Regression
No
Visual Studio Debugger's "Step Into" function does not work between assembly definitions
How to reproduce:
1. Open the attached project ("TestDebug.zip")
2. Open the repro scene ("SampleScene")
2. Open the "Test1.cs" script
3. Add a breakpoint on line 8
4. Press "F11" to start debugging
5. Enter the Play Mode
6. "Step Into" the constructor inside the Visual Studio
Expected results: Visual Studio steps into the constructor
Actual results: Visual Studio does not step into the constructor
Reproducible with: 2017.4.26f1, 2018.3.14f1, 2019.1.1f1, 2019.2.0a14, 2019.3.0a1
Note:
The "Step into" function works as expected when both scripts are in the same assembly definition
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Progress indicator in Meta Quest Build Profile configuration is barely visible
- Slightly transparent objects disappear completely in Web Player when using RenderGraph
- Visual Scripting Components are hidden behind a throbber when Multiplayer Play Mode is running with at least one local instance
- Video Player does not throw an error when playing a video with unsupported encoding settings
- Errors indicating that TMP Extras were not Imported logged when opening the Render Pipeline Converter Window while in Play Mode
Resolution Note (2020.1.X):
This issue have been forwarded to the Visual Studio team that is in charge of the debugger for unity that Visual Studio uses.