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0
votes
Fixed

[iOS] Screen.safeArea returns a bigger view frustrum than Screen.width &...

iOS

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Apr 19, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open attached project "repro.zip" 2. Build for iOS 3. On iOS device go to Settings > Display & Brightness > View >... Read more

0
votes
Fixed

[Windows] Videos are rendered in different color spaces between Editor a...

Graphics - General

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Jun 01, 2018

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Version/s: 2017.3.1p3

There appears to be a break in orthogonality between how videos are rendered to the screen when using linear color space and deferre... Read more

0
votes
Not Reproducible

Platform switch speed regression due to package manager texture reimport

Asset - Database

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Jun 05, 2018

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Version/s: 2018.1

Switching between platforms has become a lot slower with the introduction of package manager. To reproduce: 1. Create a new project... Read more

0
votes
Fixed

Presets: Need to Exclude MonoImporter and MonoScript class type

Asset - Importers

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Jun 05, 2018

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Version/s: 2018.2.0a6

1. Click on any MonoBehavior script you may have in your project 2. In the Inspector, you'll see two sections which we can create a ... Read more

0
votes
Won't Fix

Intellisense stops working on new scripts

CodeEditors

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Jun 05, 2018

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Version/s: 2018.2.0b7

Windows 10 Unity 2018.2.0b7 Visual Studio 2017 Steps to repro: 1) Open an existing project (that has scripts) in 2018.2.0b7 (on a w... Read more

1
votes
Won't Fix

Android build crashes on boot due to large static read-only array

Android

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May 20, 2018

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Version/s: 2018.1.0f2

Reproduction steps: 1. Download "DynamicUpdate.zip" project and open in Unity 2. Enter Play mode and observe 3. Stop Play mode and g... Read more

0
votes
Fixed

[UI] Environment Lighting Source reverts from Gradient to Skybox upon ch...

Progressive Lightmapper

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Jun 06, 2018

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Version/s: 2018.3.0a1

Steps to reproduce: 1. Create a new Unity project and open the SampleScene 2. Navigate to the Lighting window and set Environment Li... Read more

0
votes
Fixed

[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...

Graphics - General

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May 31, 2018

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Version/s: 2018.2.0b3

Reproduction steps: 1. Open the attached project. 2. Go to File > Build Settings and change Platform to iOS or Android. 3. Go to Win... Read more

1
votes
Fixed

[UWP] IL2CPP build fails when project contains a .winmd file that is com...

IL2CPP

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Jun 05, 2018

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Version/s: 2017.4.4f1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP. 3. In toolbar select Tools -> Vungle -> Prepare Windows ... Read more

0
votes
Duplicate

In Editor Playmode, with Lightweight RP, reloading the current scene bre...

Shadows/Lights

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Jun 06, 2018

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Version/s: 2018.2.0b7

Steps to Reproduce: (1) Create a new project using the Lightweight Template. (2) Update to the latest lightweight package (currently... Read more

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