Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0a1
Issue ID
1046191
Regression
No
[UI] Environment Lighting Source reverts from Gradient to Skybox upon changing Subtractive shadow color
Steps to reproduce:
1. Create a new Unity project and open the SampleScene
2. Navigate to the Lighting window and set Environment Lighting Source to Gradient
3. In Mixed Lighting section, set the Lighting Mode to Subtractive
4. Within Mixed Lighting section, click on the color picker box and change the color
5. Notice that the Environment Lighting Source reverts to Skybox immediately
Tested on:
2018.2.0b7, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment