Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0a1
Issue ID
1046191
Regression
No
[UI] Environment Lighting Source reverts from Gradient to Skybox upon changing Subtractive shadow color
Steps to reproduce:
1. Create a new Unity project and open the SampleScene
2. Navigate to the Lighting window and set Environment Lighting Source to Gradient
3. In Mixed Lighting section, set the Lighting Mode to Subtractive
4. Within Mixed Lighting section, click on the color picker box and change the color
5. Notice that the Environment Lighting Source reverts to Skybox immediately
Tested on:
2018.2.0b7, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video does not play in macOS build when built app is placed in a path with a space in it on a specific project
 - Crash on AuxWindowManager::OnGotFocus when trying to maximize a tab while Visual Effect Graph window is open
 - “NullReferenceException: Object reference not set to an instance of an object” error is thrown when
 - [Metal] Game freezes after command buffer Timeout error
 - Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
 
Add comment