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Fixed in 2019.1.X



Found in


Issue ID




[UI] Environment Lighting Source reverts from Gradient to Skybox upon changing Subtractive shadow color

Progressive Lightmapper


Steps to reproduce:
1. Create a new Unity project and open the SampleScene
2. Navigate to the Lighting window and set Environment Lighting Source to Gradient
3. In Mixed Lighting section, set the Lighting Mode to Subtractive
4. Within Mixed Lighting section, click on the color picker box and change the color
5. Notice that the Environment Lighting Source reverts to Skybox immediately

Tested on:
2018.2.0b7, 2018.3.0a1

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