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0
votes
Fixed

Gaps in neighboring Terrain Tile seams. Potential off by one error when ...

Terrain

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May 31, 2018

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Version/s: 2018.3.0a1

Gaps in seams between neighboring Terrain Tiles appear when altering heightmap values in regions along the seam. Usually occurs when... Read more

1
votes
Won't Fix

[Android] System.Diagnostics.StopWatch don't track time properly when ap...

Mobile

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May 31, 2018

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Version/s: 2018.1.0f2, 2018.4, 2020.2

When the application is put on the background on Android Time.realtimeSinceStartup and System.Diagnostics.StopWatch either run slowe... Read more

0
votes
Fixed

[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...

Graphics - General

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May 31, 2018

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Version/s: 2018.2.0b3

Reproduction steps: 1. Open the attached project. 2. Go to File > Build Settings and change Platform to iOS or Android. 3. Go to Win... Read more

1
votes
Fixed

[Burst] Internal compiler error while processing function `System.Void B...

Package: Burst

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May 31, 2018

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Version/s: 0.2.4-preview.7

To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Jobs > Burst Inspe... Read more

0
votes
Fixed

Nav Mesh Pathfinding bakes incorrectly when GameObjects are placed very ...

AI Navigation

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May 31, 2018

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Version/s: 2017.3.1p4

How to reproduce: 1. Open the project attached by the user (Bugreport2.zip), open the "bug" Scene 2. Select "Pathfinding" in the Hie... Read more

2
votes
Fixed

Shadergraph no longer works with the light weight render pipe

Shaders

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May 31, 2018

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Version/s: 2018.1.0f2, 2018.2.0b6

DESCRIPTION Errors and warnings spewed when using the light weight render pipeline, and shadergraph. The shader graph window is in... Read more

0
votes
Fixed

"In order to call GetTransformInfoExpectUpToDate..." error messages appe...

2D

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May 31, 2018

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Version/s: 2018.2.0b6

How to reproduce: 1. Open the "New Scene" scene in the attached project 2. Open Tile Palette window 3. Select a Tile from Assets/Spr... Read more

1
votes
Won't Fix

Material that has properties with same name as builtins will break lots ...

Shaders

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May 31, 2018

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Version/s: 2017.2.0f3

To reproduce: 1. Open "uvbug2" project attached in comment 2. open repro scene and hit play -> The uv scroll from right to left... Read more

1
votes
Duplicate

Anima2D SpriteMeshes do not function in 2018.2 versions

Asset - Database

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May 31, 2018

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Version/s: 2018.2.0a1, 2018.2.0b5

How to reproduce: 1. Open Unity, go to the Asset Store Window 2. Download and import the "Unity Anima2D" package 3. Open the "UnityC... Read more

0
votes
Fixed

[NET4.6] DateTime.ToLocalTime returns incorrect time in some timezones

Mobile

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May 31, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open project 2. Set device timezone to Sydney, Australia; Adelaide, Australia or Wellington, New Zealand 3. Build a... Read more

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