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[Terrain] Using Brush to Raise or Lower Terrain while baking lights Edit...
Using Brush to Raise or Lower Terrain while baking lights Editor crashes Steps to Repro:1. Create a new Project2. Create a new Terra... Read more
EditorGUI.Popup break and duplicate when they are Multi-Level
How to reproduce:1. Open the "SampleScene" Scene in the attached "PopupBug.zip" Project2. Click on the "Example Object" GameObject3.... Read more
[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...
How to reproduce:1. Create a new project2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to Defa... Read more
[PLM] Seam artifacts are visible on a lightmapped mesh after baking GI
Steps to repro:1. Open the attached project and 'Spotlight_Tunnel_PLM' scene;2. Clean baked data and GI Cache;3. In the Lighting win... Read more
[2D][SpriteShape] The Sprite Variant selector UI does not update correct...
[2D][SpriteShape] The Sprite Variant selector UI does not update correctly sometimes How we can reproduce it using the example you a... Read more
[iOS] Delayed touch near edges
To reproduce:1. Open users attached project "AstroEvade_iPhone.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. On... Read more
Transitioning from XR device mode "None" to "Cardboard" breaks TrackedPo...
To reproduce:1. Open attached project "BorkedTrackedPose.zip"2. Build for Android device that has cardboard set up3. Observe the bui... Read more
[IL2CPP] Race condition in "vm::Class::SetupInterfaces"
Reproduction steps: 1. Build Standalone player of the reproduction project to IL2CPP2. Launch Build Actual Result: Crash Fixed in: 2... Read more
Using a ScrollRect the movement is Jerky when you try and scroll with mu...
To reproduce: 1. Download attached project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iOS device4. Place yo... Read more
GameObjectRecorder only records changes in the root object, changes in c...
How to reproduce:1. Open attached project2. Open ReproScene and enter the Play Mode3. Press 'Enter' to start recording character mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default