Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
Issue ID
1044457
Regression
No
Gaps in neighboring Terrain Tile seams. Potential off by one error when smoothing height between adjacent Terrains
Gaps in seams between neighboring Terrain Tiles appear when altering heightmap values in regions along the seam. Usually occurs when smoothing raised Terrain on one Tile along the seam without painting across the seam
link to google doc with issue: https://docs.google.com/document/d/1dbQSfCM4NJiw5lf97925RwrYlAta44fWxDysLERZ33s/edit#heading=h.n7bs539iffjj
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2018.3):
Fix verified with trunk a390ccfe75b0