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Viewport content position values breaks to NaN value when changing Scrol...
Reproduction steps: 1. Open project attached (ScrollRectTest.zip). 2. Open scene "test". 3. Press on Scroll Rect (in Canvas). 4. Dra... Read more
Video player doesn't play when building on Windows for OSX
Steps to reproduce: 1. Open user attached project on Windows 2. Build for OSX, x86_64 Architecture (Don't build for x86, it is confi... Read more
WASM runtime error: integer overflow/unrepresentable
-e: when running attached scene in WASM it will fail with an error about integer overflow --works when loading asm build -repro: -... Read more
Command line -logFile with no parameters outputs to screen on OS X but n...
Steps to reproduce: 1. Find attached project in command line Windows 2. Launch Unity with parameters -batchmode -quit -logFile 3. No... Read more
Occlusion matrix doesn't start at the same location as the clipping plane
Reproduction steps: 1. Create a new project 2. Create a camera in a scene with occlusion culling baked. 3. Go to Occlusion > Visual... Read more
[iOS] Frame skipping on iOS11 devices
The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10). Devices, where the... Read more
Rect Transform values are set to NaN when decreasing the height of the C...
To reproduce: 1. In a new project, create a Canvas 2. Set Render Mode to Screen Space - Camera 3. Select Main Camera as Render Came... Read more
Setting VideoPlayer.frame from code offsets audio
How to reproduce: 1. Open attached project "Case_889059_newrepro.zip" 2. Enter Play mode 3. When the video is playing press W to adv... Read more
Changes to scripts cause infinite compilation times after playing a scene
Steps to reproduce: 1. Open any project 2. Open any script or create a new one 3. Make changes in the script 4. Press play while it... Read more
Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...
To reproduce: 1. Open attached project 2. Open 'TerrainError' scene 3. Edit terrain(i.e paint, smooth height) 4. Save changes Expec... Read more
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