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9
votes
Active

BufferMetal::AllocNewVersionedBuffer takes longer than expected

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.3.0a1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in forum: ... Read more

9
votes
Active

Instantiating large amounts of prefabs with the LudiqBehaviour sub-type ...

Package: Visual Scripting

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May 31, 2023

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Version/s: 1.8.0

How to reproduce:1. Open the attached “IN-41076” project2. Navigate to Window → Asset Management → Addressables → Groups and under B... Read more

9
votes
Active

[Quest][URP][Vulkan] Depth Texture increases frame times with Vulkan on ...

Package: XR - Oculus XR Plugin Bugs

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May 31, 2022

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Version/s: 3.0.1

Reproduction steps:1. Open the attached user's project "SaveTheCows - Copy.zip"2. Switch to Android3. Make sure that Graphics API is... Read more

9
votes
Active

[VFX Graph] undeclared identifier 'alphaThreshold', ignoring duplicate k...

Visual Effects

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Jan 31, 2022

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Version/s: 2021.2.0a2, 2022.2.0a4

How to reproduce:1. Import the attached package2. Open Shader Graph that is assigned to VFX3. Add Virtual Texture property and save ... Read more

8
votes
Active

Silent crash when raycasting on a specific dense mesh

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “DebugRay.zip“ project2. Open the “OutdoorsScene”3. Enter Play Mode4. Hover over the long mesh in the G... Read more

8
votes
Active

[iOS] Touch input is not clocked and UI is unresponsive when the applica...

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Jan 20, 2025

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Version/s: 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the “TouchdeallocAppBg_updated.zip“ project2. Open the “DragDemo“ scene3. Open the Build Settings Window (F... Read more

8
votes
Active

Crash on mono_class_inflate_generic_type_with_mempool when reloading dom...

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Jun 29, 2022

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Version/s: 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Open the attached project (“IN-7238.zip)2. Click the right mouse button on Assets3. Click “Create/Assembly Defin... Read more

8
votes
Active

[Mac] Editor crashes in mono when refreshing asset database

Serialization

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Jan 18, 2022

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Version/s: 2022.1, 2022.1.0b4

1. Open attached project2. Try building the project several times3. Try modifying anything in the scripts and coming back to the edi... Read more

8
votes
Active

Build for UWP fails when "PlayMode tests for all assemblies" is enabled

Package: DS - Unity Test Framework

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Sep 16, 2020

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Version/s: 1.0.0

How to reproduce:1.Download "New Unity Project.zip" and open "SampleScene" Scene2. Build project for UWP Expected result: Build for ... Read more

7
votes
Active

[iOS] Orientation is handled incorrectly when deployed on iPads with OS 26

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Oct 03, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “ipad_orientation2_GK.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xc... Read more

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