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Animating position in Animator breaks when a sprite Frame is changed
How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Press Play > observe the Game View Expected result: B... Read more
[LWRP] Different rendering order in Scene and Game view when endCameraRe...
How to reproduce:1. Open the attached project named Case_11710132. Open the SampleScene3. Observe the Scene view, notice that the Sp... Read more
[Hub] Last Modified date is not updated when project is on a external Ve...
How to reproduce:1. Create a new project on an external Veracrypt drive2. Open it and make some changes3. Save and close the project... Read more
OS Background processes are launched in the desktop when changing to a c...
How to reproduce:1. Download the two attached .wlt files from the "Layouts.zip"2. Put these .wlt files in the "C:\Users\Username\App... Read more
Calling AssetDatabase.CreateAsset() inside OnValidate() freezes Unity
Steps to reproduce:1. Open original project "Bug Recreation.zip"2. Create an empty GameObject by Right Click inside Hierarchy -> ... Read more
CallbackContext is not called when two buttons are pressed or released
How to reproduce:1. Open attached project "RagdollGame.zip" and scene "SampleScene"2. Enter Play mode3. Press W and D at the same ti... Read more
The text in Myanmar language is not being displayed when written in the ...
To reproduce:1. Open an attached project or just create a new one2. Install Burmese( Myanmar language on your keyboard)3. Write some... Read more
Console window is spammed with warning messages when MeshFilter.Mesh is ...
How to reproduce:1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit)... Read more
When "draw instanced" is changed for entire terrain group and then undon...
Repro steps:1.Create terrain with neighbors2. Go into terrain settings and check or uncheck "draw instanced"3. ctrl+zExpected result... Read more
[Android][2017.4] Editor doesn't update NDK's directory until the projec...
Repro steps:1. Create a new project and switch build target to Android and Scripting Backend to IL2CPP2. In Preferences -> Extern... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS