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[XR][Android][URP] Shadows are not rendered on android devices with Sing...
Shadows are not rendered on android devices with SinglePass. 1. Open attached project.2. Open "BakedLighting" scene.3. Switch platfo... Read more
ProBuilder - Compiler error when deleting Editor Samples from the Projec...
If you have the ProBuilder Editor Examples installed in your project, then select the Samples folder in Project View and delete it, ... Read more
-testFilter command line argument does not filter tests when test names ...
How to reproduce:1. Download the attached project "1171200.zip"2. Open the command prompt and navigate to the Unity installation fol... Read more
[IAP] Silent crash when installing the IAP package
When attempting to install the IAP package, my project crashes and every time i try to open the project afterwards it will crash aga... Read more
Items in the list are not marked as selected when selecting them (Graphi...
Steps to reproduce: 1) Open Unity Hub and create a new 3d Template project2) Go to Player Settings and uncheck the Auto Graphics API... Read more
[TMP] Incorrect Inspector window layout when selecting a Sprite Asset
Steps to reproduce:1. Open QA-supplied project2. Select Project -> Assets -> Concrete-Texture-7_2048x3. Inspect the Inspector ... Read more
Unity UI - The package does not include a link to the changelog in Packa...
When viewing the uGUI package in Package Manger, no link to the changelog is included. The changelog does exist, but the link to it ... Read more
Settings Manager - Namespace errors appear when Samples are installed
Upon installing the Settings Manager Samples via Package Manager, a namespace error will appear in the console: Assets\Samples\Setti... Read more
Timeline - The Timeline Sample contains no assets
If you install the Timeline Sample via Package Manager and go to the installed location in Project View, the folder will be empty. 1... Read more
GL viewport is wrongly scaled when there's a camera which has a partial ...
How to reproduce:1. Open attached project "Test.zip" and scene "Main"2. Enter Play mode3. In Hierarchy window, select "Camera #2" an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS