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ScriptableObjects are not sorted alphabetically when being created in Pr...
How to reproduce:1. Open attached 'ScripableObjectSortOrder.zip' project using the EnvIronman VM (optional) (more information in Edi... Read more
Shadergraph draws white nodes on Windows/Vulkan
Shadergraph draws white nodes on Windows/Vulkan Repro Steps:1. Open the project with Unity >= 2019.3.0a2.2. Open the provided gra... Read more
UV Rect properties for Raw Image are no longer exposed in the Animation ...
How to reproduce:1. Create a new Unity project2. Create a UI > Raw Image GameObject3. Open the Animation window and create an Ani... Read more
[Android] App crashes when downloading AssetBundles with UnityWebRequest...
Reproduction steps:1. Open "1175598" project2. Build & Run for Android3. Press "Start" and Wait Actual Result: Crash Reproduced ... Read more
Fatal IL2CPP Linker errors are thrown when building a project with Entia...
How to reproduce:1. Open the user attached project2. Make sure that the scripting backend in Player Settings is set to IL2CPP3. Buil... Read more
Crash in NavMeshManager on Mobile with IL2CPP when using NavMeshComponents
To reproduce:1. Open the attached project;2. Switch platfom to iOS or Android;3. Make sure Scripting Backend is set to IL2CPP;4. Re-... Read more
[Android] Application crashes on RayCast method when Burst package is ad...
To reproduce:1. Open attached project2. Build and run to Android device Actual result: After splash screen application crashesExpect... Read more
[VR] Editor crashes when entering the play mode if there is a Terrain in...
How to reproduce:1. Create a new project with HDRP template2. Go to Player Settings and enable VR support3. In the Hierarchy create ... Read more
[VCS] Selected file's VCS status is always shown as "Updating Status" af...
How to reproduce:1. Create a new project in your preferred workspace2. Open it and connect it to Perforce3. Create a new script and ... Read more
BuildPipeline.BuildPlayer() accepts two different platform as targets
How to reproduce:1. Open Unity project on a OSX2. Build the project via Build script (in Unity Menu under Build->Client) Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled