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[PS4][2D Spriteshape] The rendering for edges on Spriteshape does not ha...
[PS4][2D Spriteshape] The rendering for edges on Spriteshape does not happen sometimes when building on PS4 2. How we can reproduce ... Read more
[iOS] OnPointerUp and OnDragEnd events work inconsistently or are ignore...
How to reproduce:1. Open the attached iPhoneX_UIEventIssue.zip2. Go to Project window-> Scenes3. Open the "Sample Scene" scene4. ... Read more
[Pen][Editor] Pen position is not consistent with Mouse position in cust...
Github: https://github.com/Unity-Technologies/InputSystem/issues/629 Repro:1. Download attached project2. Open custom window: Window... Read more
InvalidOperationException when exiting Playmode
Github: https://github.com/Unity-Technologies/InputSystem/issues/605 Repro:1. Download attached project: InputError2. Enter then exi... Read more
CustomPropertyDrawers have different behavior now in 2019.2
CustomPropertyDrawers have different behavior now in 2019.2 1. What happenedPreviously, a List<Something> where there is a Cus... Read more
Profiler Timeline fails to display one of workers Job information when J...
How to reproduce:1. Open "case_1156836.zip" project2. In Project Window select SampleScene3. In Hierarchy Window select "Example" Ga... Read more
[Visual Studio] .csproj and .sln files are generated incorrectly causing...
How to reproduce:1. Open any project in 2019.2.0a12 or above and install Visual Studio Editor package2. Write any Unity related scri... Read more
Colliders are not merged when using CompositeCollider2D
Steps to reproduce:1. Open a new Unity project2. Make a new gameObject with CompositeCollider2D component3. Give it 2 child objects,... Read more
EditorWindow.OnDestroy is called twice when closing a custom Editor window
How to reproduce:1. Open user-submitted project (QuickSourceCheck)2. In the toolbar select Window > My Window3. Close the custom ... Read more
Inspector mode defaults to "Normal" after Editor restart
Reproduction steps: 1. Create a New Project2. Change Inspector mode to "Debug"3. Restart the Editor4. Notice that the Inspector mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default