Search Issue Tracker
File explorer dialog won't show shortcuts to folders when adding assets ...
How to reproduce:1. Create a new shortcut of any folder you have laying around2. Create a new Unity project and open it3. In the Uni... Read more
[HDRP] PBR Sky is displayed over opaque objects
Steps to reproduce:1. Open attached project2. Open samplescene.unity3. Focus on the cube and observe that horizon line is still visi... Read more
Rotating a GameObject containing a Rect Mask 2D Component around the Z-a...
How to reproduce:1. Open user-submitted project (New Unity Project6)2. Open the Test scene3. Select the Canvas > Mask2D GameObjec... Read more
[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...
How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more
[ProBuilder] A preview cube is created in Scene window when 'Shape Tool'...
How to reproduce:1. Open attached 'project-1176370.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Dele... Read more
Editor freezes when entering Play mode with Master Audio Asset
How to reproduce:1. Open the user's originally attached project2. Ensure that 'Test' scene is opened and enter Play mode-- observe t... Read more
Shadergraph: input fields get cut off after minimizing and maximizing, b...
Tested Unity version: 2019.3.0a12 (856a59fec312)Does not reproduce in Unity version 2019.2.1f1, Shadergraph version 6.9.1How to repr... Read more
[Metal] Shadergraph: Mirror Once sampler state behaves the same as Mirro...
Unity version:Version 2019.3.0a12 (d958c49352ef)Happens on versions as early as 2019.1.14f1Repro steps:1. Create a new project2. Add... Read more
[WebGL] [Addressables] BundleManager.Status is not updated after loading...
How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled