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[Android Logcat] The Stacktrace Utility Window title is not user friendly
The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more
Crash on CanDestroyObject when opening a project for the first time
How to reproduce:1. Extract and open the "case_1172790repro.zip" Unity project in version 2018.4.3f12. Observe the crash Reproducibl... Read more
[iOS] OnApplicationPause() is not called if "Behaviour in Background" is...
How to reproduce:1. Open the "PauseRepro.zip" project2. Switch platform to iOS3. In the Player settings, set "Behaviour in Backgroun... Read more
HumanPose.bodyPosition accumulates error when Humanoid model is moving b...
How to reproduce:1. Open the attached project("TestHumanPosition")2. Enter Play Mode Expected result: the red sphere keeps up with t... Read more
[2d][SpriteShape][LWRP 2D Renderer] SpriteShape Renderer does not work w...
[2d][SpriteShape][LWRP 2D Renderer] SpriteShape Renderer does not work well with LWRP 2D Rendere How we can reproduce it using the e... Read more
[Android] Activator.CreateInstance(Type) behaves differently with nullab...
To reproduce:1. Open attached project "NullableRepro.zip"2. Switch to Android Platform3. Build and run for on Android device (try IL... Read more
[Mac] Package Manager fsync error is thrown when creating a Unity projec...
How to reproduce:1. Create an SMB shared directory2. Create a new Unity project on this shared directory Expected results: A project... Read more
Orthographic camera with far plane set to 0 results in assertions
To reproduce:1. Open attached project;2. Open Sample scene;3. Make sure Camera's projection is set to Orthographic, near plane is a ... Read more
[Android] Crash on Segmentation Fault when Unloading Scene
Reproduction steps:1. Open "1172249" project2. "Rebar" -> "Multiresolution Build..."3. "Preset" -> "android"4. "Turn remote of... Read more
Editor crahes on DynamicHeapAllocator::Allocate on a VM
Steps to repro:1. Connect to Enviroman2. Open "project" in Unity HUB2. Open Assets -> Shuriken Salvo -> Scenes -> single_pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS