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Unable to import WebGL Templates from packages when they are marked as s...
How to reproduce:1. Create a new WebGL Template in a project2. Put it into a package3. Mark it as a sample4. Import that package in ... Read more
[Timeline] Overriding TrackAsset.isEmpty to false does not effect playab...
How to reproduce:1. Open the attached project ("case_1157273-IsEmptyTrackNotWorking.zip")2. Open the repro scene ("SampleScene")3. O... Read more
[WMR] "Failed to load DLL" error occurs on switching holographic emulation
"Failed to load DLL" error occurs on switching holographic emulation, this occurs first time only Steps to Repro:1. Open attached pr... Read more
[Oculus GO][Oculus Quest] Object is jittering when position is being aff...
To reproduce:1. Open attached project "QuestJitter.zip"2. Build and run for Oculus Quest3. While in application, observe the moving ... Read more
Exception thrown while invoking [OnOpenAssetAttribute] method when openi...
How to reproduce:1. Open submitted project(ScriptException)2. Open Unity > Preferences > External Tools and set the 'External ... Read more
Additional Batches are created for every Particle Systems when Particle ...
Steps to reproduce:1. Open the attached project "Case_1157253"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
NullReferenceException thrown when Package's package.json contains incor...
Reproduction steps:1. Open any Project2. Open Package Manager Window3. Go to the directory of any default package4. Mark package.jso... Read more
Animated objects reset to their first animation frame when pausing Timel...
How to reproduce:1. Open the attached project ('1157223repro.zip')2. Open 'SampleScene' and select 'Story' object in the Hierarchy3.... Read more
InvalidOperationException thrown when multiple InputAction instances usi...
Reproduction steps:1. Open the attached Project from "1157221.zip"2. Open and Play "test" Scene3. Stop the Play Mode Expected result... Read more
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture...
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture that is already an edge sprite on spriteshape 2. How we can... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default