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Crash on CopyChannelDirect when trying to save a model
How to reproduce:1. Open the "scene" Scene in the attached "repro.zip" Unity project2. Click Tools > Load assetbundle and import ... Read more
Initial position of the Timeline FBX animation doesn't match with the FB...
How to reproduce:1. Open attached project ("1176983.zip")2. Open SampleScene scene Expected result: Timeline version of "racanim" Ga... Read more
[Graphview] click-drag select on input field that ends outside of the fi...
Latest repro: Version 2020.1.0a1 (998f3306adcf)Earliest repro: Version 2018.4.4f1 (5440768ff61c) Repro steps:1. Open any shadergraph... Read more
Errors are Constantly thrown when Active Input Handling is set to Input ...
How to reproduce:1. Create a new URP template project2. Open Project Settings > Player > Active Input Handling and set it to "... Read more
Physics.Processing cpu time spike is displayed in the Profiler when an i...
How to reproduce:1. Open the attached 'HeliosImageLoading.zip' project2. Enter Play mode and press 'Space' key3. Observe the Profile... Read more
Animation and Animator windows have some styling issues
Animation and Animator windows still use old icons and have some coloring and alignment issues. Read more
[Linux] Tile Palette's default brush does not paint tiles
How to reproduce:1. Download the attached project '1176950repro.zip'2. Make sure 'scene' Scene is opened and select 'Grid' Game Obje... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more
GameObjects with LWRP custom shader are not rendered in the Player
How to reproduce:1. Open the attached project2. Open PerformanceTest scene3. Build and run Expected: Two spirals are rendered in the... Read more
[UIElements] TextField text editing cursor doesn't appear where it was c...
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window"3. In a TextField, click on the te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled