Search Issue Tracker
Fixed in 2021.1
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.2.0b3
2019.3.0a1
Issue ID
1157422
Regression
No
GameObjects with HideFlags.DontSave raise an Error when reloading the Scene
How to reproduce:
1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project
2. Click on the "Spawner" GameObject
3. Right-click the "Spawner" Component in the Inspector
4. Choose "Spawn" from the Context menu and note the new "Canvas(clone)" GameObject in the Hierarchy
5. Save and reload the Scene by double-clicking on it in the Project View
Expected Behaviour: The "Canvas(clone)" GameObject is destroyed without errors
Actual Behavior: The "Canvas(clone)" GameObject is destroyed and the error is present
Reproducible with: 2017.4.27f1, 2018.4.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] SystemInfo.systemMemorySize returns negative values
- [Physics Debugger] Colliders are visualized even if their Layer is not selected in the Show Layers property
- Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
- [UWP] Builds fail with Rewired
- [macOS] Video Player's 5.1 audio channel layout is incorrect when outputting to Audio Source
Add comment